Historial de Commits

Autor SHA1 Mensaje Fecha
  Chris Culy 0eb784da7f Added support for setting/loading character and ghost physics collision objects from properties files and the .scene file. hace 13 años
  Steve Grenier 18ca4d352b Merge pull request #213 from blackberry-gaming/next-sgrenier hace 13 años
  Steve Grenier aab2daf9ab Fixed compile errors and warnings with qcc. hace 13 años
  Darryl Gough d28ab0ad5e Renamed CloneContext to NodeCloneContext and moved it to inside Node.h and Node.cpp. hace 13 años
  Steve Grenier cb927949f6 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier hace 13 años
  Steve Grenier 61e580c539 Added support for explicitly specifying collision shapes for physics collision objects (rigid bodies, ghost objects, characters). hace 13 años
  Darryl Gough 105568dc18 Fixed 3D sound in GamePlay. hace 13 años
  Darryl Gough ef89abeeb9 Added the ability to clone a node. hace 14 años
  Chris Culy 28a6feffc0 Adds support for ghost objects to the physics system. hace 14 años
  Adam Blake 9debd4a0de Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake hace 14 años
  Adam Blake 325ec380f9 Changing setCallback() to addListener() for UI controls. hace 14 años
  Steve Grenier b3d4adb693 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier hace 14 años
  Steve Grenier 85646b44ad Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier hace 14 años
  Steve Grenier 4bdf569269 PhysicsCharacter updates. hace 14 años
  Chris Culy a9fc4bb7d1 Fix to AudioBuffer (buffers weren't being removed from the global cache when they were destroyed) - (also, changed tabs to spaces). hace 14 años
  Adam Blake 3c021751fe Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake hace 14 años
  Chris Culy b7fd8ad2d8 Renamed setPhysicsRigidBody/getPhysicsRigidBody to setRigidBody/getRigidBody. hace 14 años
  Steve Grenier cb4d6cead0 Changed character sample to use custom sandbox scene instead of seymour (still in progress). hace 14 años
  Adam Blake 55187aac27 Adding a bunch of unfinished UI stuff along with handling of inheritance in Properties files. hace 14 años
  Chris Culy 7dc5789199 Adds support for loading a Scene from a .scene file (including some interface changes and additions for objects that load from Properties files). hace 14 años
  Steve Grenier c81070345c Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier hace 14 años
  Steve Grenier cb26019194 Improved support for bounding volume computation for skinned meshes. hace 14 años
  Sean Paul Taylor 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. hace 14 años
  Steve Grenier caf7b1b1a3 Adding support for rough bounding volume computation for skinned meshes. hace 14 años
  Chris Culy f81631ed7c Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-cculy hace 14 años
  Steve Grenier 420da906ac Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations. hace 14 años
  Chris Culy 29541dd3a9 Adds physics (world) status listeners and rigid body collision listeners. hace 14 años
  Chris Culy c9f359b075 Continuing work on the physics API. hace 14 años
  Chris Culy ac502bafcd Added cpp and inl files for most of the physics classes. hace 14 años
  Chris Culy cced75c4bf - Working changes for physics development. hace 14 años