Historique des commits

Auteur SHA1 Message Date
  seanpaultaylor 1407c6ac9e Makes GTK non-optional for PlatformLinux displayFileDialog. il y a 12 ans
  sgrenier 726891d48c Merge branch 'next' of https://github.com/blackberry/GamePlay into next il y a 12 ans
  seanpaultaylor 0360e021cc Added initialDirectory to FileSystem::displayOpenDialog of desktop tools. il y a 12 ans
  seanpaultaylor bae5b0aef7 Added FileSystem::displayFileDialog and implemented on Windows. il y a 12 ans
  sgrenier 25e70f7088 Added gameplay::strcmpnocase as a platform-independent case-insensitive ASCII string comparison function. il y a 12 ans
  sgrenier 6adf21a905 - Large overhaul to how focus and control state changes are managed within the UI system. il y a 12 ans
  seanpaultaylor 4813cc472f Removes attach to Window il y a 12 ans
  seanpaultaylor fcff3fca77 - Adds initial support for Social API with Scoreloop impl for BlackBerry. il y a 12 ans
  Andrew Karpushin 064fc08130 fixed window creation when OpenGL 2.0 is used il y a 12 ans
  Andrew Karpushin acffba4314 tabs converted to spaces il y a 12 ans
  Andrew Karpushin a8af7c0c8c fallback to OpenGL 2.0 on Windows if 3.0 is not supported il y a 12 ans
  Ken Whatmough 652edff393 Adds raw sensor API for distinguishing acceleration from rotation rate. Part 3 of #835. il y a 12 ans
  Ken Whatmough 12a6492597 Remove simulated accelerometer on desktop. Use keys in longboard sample. This is part 2 of #835. il y a 12 ans
  ablake a44fa576f9 Fixes #868 by smoothing scroll-wheel scrolling. Makes scroll-wheel speed and scrolling friction into adjustable Properties. il y a 12 ans
  seanpaultaylor 5fb2491b40 Change release optimization level to 0 for gameplayf library due to bullet NEON. il y a 12 ans
  Adam Blake a794910a70 Enables controlling UI forms with a gamepad. Adds a few things to the forms test in order to test il y a 13 ans
  sgrenier 04aa4e68c0 Merge branch 'next' of https://github.com/blackberry/GamePlay into next il y a 13 ans
  Darryl Gough 8d4899ccec Added Game::getArguments(). il y a 13 ans
  Steve Grenier 6febb8d0e4 Created a new Platform.cpp source file and moved some of the common Platform methods from platform-specific source files into this source file to prevent duplication of code. il y a 13 ans
  John Brandle 277b065fc7 added windows support for toggling sampling at runtime, and stubs for other platforms + lua bindings il y a 13 ans
  setaylor 5b9ca0c7e9 Fixed shutdown on Windows and added shutdownInternal on Platform. il y a 13 ans
  Adam Blake a0a1da2fc5 Merge branch 'next' of https://github.com/blackberry/GamePlay into next il y a 13 ans
  Adam Blake bd425196ae Adding "preferPhysical" parameter to Game::getGamepad(). il y a 13 ans
  setaylor 8069cdcd2a Changes to Gamepad API il y a 13 ans
  setaylor 2060284f26 Adds gamepadEventInternal on Platform il y a 13 ans
  Adam Blake 581ba34522 Removing GamepadButton by adding _dataBinding member to Button. il y a 13 ans
  Adam Blake 219943febf Merge branch 'next' of https://github.com/blackberry/GamePlay into next il y a 13 ans
  Adam Blake 979c8e2e9d Big changes to the Gamepad class. il y a 13 ans
  Darryl Gough 732e358f2f Windows and Mac will now use the desktop resolution if fullscreen=true and width and height are not set. il y a 13 ans
  Darryl Gough fd2503f190 Changed launchUrl to launchURL. il y a 13 ans