Историја ревизија

Аутор SHA1 Порука Датум
  seanpaultaylor 54782897d4 Fixes #1435. Point lights are converted as directional пре 11 година
  seanpaultaylor fbe65c89cb Moved gameplay-encoder to use FBX 2015.1 SDK пре 11 година
  Yoan Mollard 56e65326b1 Corrected some calls to old functions of the FBX API пре 12 година
  Elliot Saba 0ef10006ed Revamp light falloff calculation in Encoder пре 12 година
  Elliot Saba 8c4d9770f0 Remove falloffAngle in favor of directly loading outer/innerAngle from the FBX пре 12 година
  seanpaultaylor 8883c61c3e Fixed the FBX material generation more. пре 12 година
  seanpaultaylor 1f9924ab3b Fixes material generation for new shaders/material system пре 12 година
  seanpaultaylor 975f5236aa Upgraded to Visual Studio 2013 (except gameplay-encoder). пре 12 година
  seanpaultaylor 8058c11a62 Removes Scene::getLightColor/setLightColor and Scene::getLightDirection/getLightDirection since scene can have multiple lights. пре 12 година
  Üstün Ergenoglu 45aa16d5ff Fixed encoder build on OS X and updated to use FBX SDK 2014.1 пре 12 година
  Darryl Gough 1ffadf53ca Changed the encoder to ignore the 1 key frame animations that blender exports пре 12 година
  Darryl Gough 0e8642b35a Updated the encoder to always write material names in the GPB file пре 12 година
  Darryl Gough c06d288c74 Removed #ifdef USE_FBX from the encoder пре 12 година
  Steve Grenier 9f5b8fbd24 Minor fixes. пре 12 година
  Darryl Gough b3bb05228e Merge branch 'next' of https://github.com/blackberry/GamePlay into next пре 12 година
  Darryl Gough 29bad3b528 Added -m to the encoder to allow exporting materials from FBX scenes пре 12 година
  Ken Whatmough 21939408ce Merge branch 'master' into next пре 12 година
  Noel Austin d138bbc74d Merge branch 'next' of https://github.com/blackberry/GamePlay into next пре 12 година
  seanpaultaylor 4067ce019d More renaming removing gameplay- prefix пре 12 година