Commit History

Autor SHA1 Mensaxe Data
  Sean Paul Taylor 2fbdddfec1 Merge pull request #55 from bslack/next %!s(int64=13) %!d(string=hai) anos
  Brandon Slack 22463ec625 Updated project %!s(int64=13) %!d(string=hai) anos
  Brandon Slack 81a0bbaabe Merge remote-tracking branch 'upstream/next' into next %!s(int64=13) %!d(string=hai) anos
  Brandon Slack a4ca3ece66 Updates libfreetype to i386 and includes libpng %!s(int64=13) %!d(string=hai) anos
  Sean Paul Taylor 93861aa79f Merge pull request #53 from blackberry-gaming/next %!s(int64=13) %!d(string=hai) anos
  Sean Paul Taylor 7c1a51c571 Merge pull request #224 from blackberry-gaming/next-cculy %!s(int64=13) %!d(string=hai) anos
  Chris Culy cb37f13d91 Changed tabs to spaces. %!s(int64=13) %!d(string=hai) anos
  Sean Paul Taylor d691ec5f34 Merge pull request #52 from blackberry-gaming/next %!s(int64=13) %!d(string=hai) anos
  Sean Paul Taylor 6e9f6c4399 Merge pull request #223 from blackberry-gaming/next-setaylor %!s(int64=13) %!d(string=hai) anos
  Sean Paul Taylor b1b068da23 Merge pull request #222 from blackberry-gaming/next-setaylor %!s(int64=13) %!d(string=hai) anos
  setaylor 590458c716 Moved Rectangle class width/height back to use float for simplifying usage for users to they wont have to cast. %!s(int64=13) %!d(string=hai) anos
  Sean Paul Taylor 95fc4e1599 Adds new files for PhysicsCollisionShape.h/.cpp %!s(int64=13) %!d(string=hai) anos
  Steve Grenier 9a87799f68 Merge pull request #221 from blackberry-gaming/next-sgrenier %!s(int64=13) %!d(string=hai) anos
  Steve Grenier 233458b220 Merge pull request #220 from blackberry-gaming/next-dgough %!s(int64=13) %!d(string=hai) anos
  Steve Grenier a2815e9bc7 Added visible and userPointer properties to Node. %!s(int64=13) %!d(string=hai) anos
  Darryl Gough 44863e88c9 Fixed bug in encoder when there is only 1 key frame. %!s(int64=13) %!d(string=hai) anos
  Steve Grenier 1d245dfd07 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier %!s(int64=13) %!d(string=hai) anos
  Steve Grenier 3ab1f4b6ea Several fixes to PhysicsCharacter. %!s(int64=13) %!d(string=hai) anos
  Sean Paul Taylor 4cf8f16b02 Merge pull request #219 from blackberry-gaming/next-dgough %!s(int64=13) %!d(string=hai) anos
  Darryl Gough 78e4a337cf Fixed compiling the samples for Android. %!s(int64=13) %!d(string=hai) anos
  Sean Paul Taylor 6dfe2ba26d Merge pull request #218 from blackberry-gaming/next-setaylor %!s(int64=13) %!d(string=hai) anos
  setaylor 3fbb42bcd9 Removed Viewport.h/.cpp and replaced use via Rectangle class. %!s(int64=13) %!d(string=hai) anos
  Sean Paul Taylor 79fc82be04 Merge pull request #217 from blackberry-gaming/next-cculy %!s(int64=13) %!d(string=hai) anos
  Chris Culy 51e0741b2d Fixed a memory leak in PhysicsCollisionShape (added copy constructor and assignment operators). %!s(int64=13) %!d(string=hai) anos
  Sean Paul Taylor 05cacfdbeb Merge pull request #216 from blackberry-gaming/next-cculy %!s(int64=13) %!d(string=hai) anos
  Chris Culy 0eb784da7f Added support for setting/loading character and ghost physics collision objects from properties files and the .scene file. %!s(int64=13) %!d(string=hai) anos
  Sean Paul Taylor 2191fe4e3a Merge pull request #215 from blackberry-gaming/next-kcunney %!s(int64=13) %!d(string=hai) anos
  Kieran Cunney 342605dee5 Adds functionality to apply attenuation/decay to point lights in order to compute the light's range. %!s(int64=13) %!d(string=hai) anos
  Sean Paul Taylor 3466f2fde0 Merge pull request #214 from blackberry-gaming/next-ablake %!s(int64=13) %!d(string=hai) anos
  Kieran Cunney 4ae4fe4bc7 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-kcunney %!s(int64=13) %!d(string=hai) anos