История коммитов

Автор SHA1 Сообщение Дата
  Chris Culy 00e82485f6 Added the ScriptTarget class, which any class can derive from in order to allow Lua scripts to interact with it (see the class for more information). 13 лет назад
  Steve Grenier bfc29ef1a6 Regenerated API docs and script bindings for AI classes. 13 лет назад
  Chris Culy 648dd5474d Refactored all gameplay begin() member functions to start() (to match with the API change of end() to finish()). 13 лет назад
  Chris Culy 39280b9f59 Refactored ScriptController's interface to be more clean (moved utility functions that are only used by the generated bindings outside ScriptController into the ScriptUtil namespace). 13 лет назад
  Chris Culy bb658af28e Updated BB10 projects to work with Lua script support. 13 лет назад
  Chris Culy c8e7975bd9 Fixed a bug in generating bindings for overloaded inherited functions. 13 лет назад
  Chris Culy 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 лет назад
  Chris Culy 8bcd9762d8 Adds support for object arrays (i.e. VertexElement*). 13 лет назад
  Chris Culy 29099b6987 Fix for enumerations in Lua scripts so that passing enums from C++ to Lua works properly. 13 лет назад
  Chris Culy 7e9c449ffc Fixed another bug with boolean Lua stack values. 13 лет назад
  Chris Culy 8167dc4e88 Adds support for detecting name clashes between Lua bindings and Lua keywords. 13 лет назад
  Chris Culy 0b21c11ac0 Scripting support update. 13 лет назад
  Chris Culy 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 лет назад