Commit History

作者 SHA1 備註 提交日期
  Chris Culy cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 年之前
  Adam Blake 4cd5df2cc9 Fix for SceneLoader::applyNodeProperty() when loading rigid body models. 13 年之前
  Chris Culy fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 年之前
  Chris Culy 057be4a862 Fixes single node loading from a Bundle (now loads animations). 13 年之前
  Chris Culy 7dd0fc15ef Added support for loading any object that can load from a Properties object using a url instead of just a file name. 13 年之前
  Steve Grenier 70cf3098b1 Added dynamic property to nodes (and support for it in scene file). 13 年之前
  setaylor c59ab4a15c Updated variables names for Bundle rename. 13 年之前
  setaylor 30e23f15b2 Changes gameplay::Package to gameplay::Bundle. 13 年之前
  Darryl Gough 51f7af7e43 Fixed memory leak in animation cloning. 13 年之前
  setaylor 741f57dc62 Updated doxygen api documentation. 13 年之前
  Kieran Cunney 79724a7ee4 Changes requirement that Animations have at least 2 key-values - Animations can be created with on key value. 13 年之前
  Chris Culy cb37f13d91 Changed tabs to spaces. 13 年之前
  Steve Grenier 1d245dfd07 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier 13 年之前
  Steve Grenier 3ab1f4b6ea Several fixes to PhysicsCharacter. 13 年之前
  Chris Culy 0eb784da7f Added support for setting/loading character and ghost physics collision objects from properties files and the .scene file. 13 年之前
  Steve Grenier aab2daf9ab Fixed compile errors and warnings with qcc. 13 年之前
  Steve Grenier 61e580c539 Added support for explicitly specifying collision shapes for physics collision objects (rigid bodies, ghost objects, characters). 13 年之前
  Steve Grenier 4bdf569269 PhysicsCharacter updates. 14 年之前
  Steve Grenier 67ecff296c - PhysicsCharacter changes. 14 年之前
  Chris Culy b7fd8ad2d8 Renamed setPhysicsRigidBody/getPhysicsRigidBody to setRigidBody/getRigidBody. 14 年之前
  Chris Culy 3f71dec55c Reimplemented the collision listener mechanism (old mechanism had a huge inefficiency). 14 年之前
  Steve Grenier cb4d6cead0 Changed character sample to use custom sandbox scene instead of seymour (still in progress). 14 年之前
  Chris Culy 2f846925ae Adds support for heightfield collision shapes (including needed bullet_new in DebugNew.h). 14 年之前
  Chris Culy 7dc5789199 Adds support for loading a Scene from a .scene file (including some interface changes and additions for objects that load from Properties files). 14 年之前