Commit History

Author SHA1 Message Date
  Chris Culy 28a6feffc0 Adds support for ghost objects to the physics system. 13 years ago
  Adam Blake 9debd4a0de Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake 13 years ago
  Adam Blake 325ec380f9 Changing setCallback() to addListener() for UI controls. 13 years ago
  Steve Grenier b3d4adb693 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier 14 years ago
  Steve Grenier 85646b44ad Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier 14 years ago
  Steve Grenier 4bdf569269 PhysicsCharacter updates. 14 years ago
  Chris Culy a9fc4bb7d1 Fix to AudioBuffer (buffers weren't being removed from the global cache when they were destroyed) - (also, changed tabs to spaces). 14 years ago
  Adam Blake 3c021751fe Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake 14 years ago
  Chris Culy b7fd8ad2d8 Renamed setPhysicsRigidBody/getPhysicsRigidBody to setRigidBody/getRigidBody. 14 years ago
  Steve Grenier cb4d6cead0 Changed character sample to use custom sandbox scene instead of seymour (still in progress). 14 years ago
  Adam Blake 55187aac27 Adding a bunch of unfinished UI stuff along with handling of inheritance in Properties files. 14 years ago
  Chris Culy 7dc5789199 Adds support for loading a Scene from a .scene file (including some interface changes and additions for objects that load from Properties files). 14 years ago
  Steve Grenier c81070345c Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier 14 years ago
  Steve Grenier cb26019194 Improved support for bounding volume computation for skinned meshes. 14 years ago
  Sean Paul Taylor 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
  Steve Grenier caf7b1b1a3 Adding support for rough bounding volume computation for skinned meshes. 14 years ago
  Chris Culy f81631ed7c Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-cculy 14 years ago
  Steve Grenier 420da906ac Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations. 14 years ago
  Chris Culy 29541dd3a9 Adds physics (world) status listeners and rigid body collision listeners. 14 years ago
  Chris Culy c9f359b075 Continuing work on the physics API. 14 years ago
  Chris Culy ac502bafcd Added cpp and inl files for most of the physics classes. 14 years ago
  Chris Culy cced75c4bf - Working changes for physics development. 14 years ago
  Chris Culy cf536cc2fd - Interim commit on Physics development (before getting changes from SVN). 14 years ago
  Sean Paul Taylor 65ee2544e0 GamePlay v1.0.1 14 years ago
  Sean Paul Taylor 23328a79fd This is the group for gaming/gameplay 14 years ago