Histórico de commits

Autor SHA1 Mensagem Data
  Steve Grenier 53cbf100e4 Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 anos atrás
  setaylor 3a02e5a0e9 Ensures physics collision objects are not calling translate(0,0,0) on Nodes and causing them to unnecessarily dirty the transformation if there is no translation to be applied. 13 anos atrás
  Steve Grenier 138bb45f51 Added Terrain support: 13 anos atrás
  Darryl Gough 73ad70d735 Fixed spelling mistakes in source code comments. 13 anos atrás
  setaylor b251d0ded3 Removed PhysicsCharacter public dependencies on btActionInterface. 13 anos atrás
  Darryl Gough 69fc8b07c0 Added some @script{create} tags. 13 anos atrás
  Chris Culy 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 anos atrás
  Kieran Cunney ea6c5a7058 Changes calls in gameplay to abs() on a float to the floating point version fabs(). 13 anos atrás
  Chris Culy bb7a73550a Updates physics properties definitions for collision objects. 13 anos atrás
  Chris Culy bd37f58064 Error handling improvements (7 of 7 - Physics). 13 anos atrás
  Chris Culy cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 anos atrás
  Chris Culy fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 anos atrás
  Steve Grenier 8375ade9bf Merge pull request #325 from blackberry-gaming/next-sgrenier 13 anos atrás
  Steve Grenier 9638f1b718 Updated player controls for character sample to a 3rd person style camera. 13 anos atrás
  Chris Culy e856054ff8 Fixes a bug in the physics character where the character was applying to much force to objects when falling and didn't handle collision with multiple objects when falling properly (causing unreasonable increases in the vertical velocity and falling through the ground). 13 anos atrás
  Chris Culy 742d3063c3 Fixes physics character interaction with rigid bodies when colliding when coming down. 13 anos atrás
  Kieran Cunney 0da9278150 Updates doxygen file. 13 anos atrás
  Steve Grenier 96f6eb4d7f Removed animation from PhysicsCharacter. 13 anos atrás
  Steve Grenier 9b6069a6bf Added basic jump support to PhysicsCharacter. 13 anos atrás
  Steve Grenier 8201d7d83e Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier 13 anos atrás
  Steve Grenier d709227f97 Added PhysicsController::sweepTest() method for performing sweep tests with physics objects. 13 anos atrás
  Chris Culy cecb80948e Fixes the issue where a PhysicsCharacter could walk over rigid body objects even if they were larger than its step-size. 13 anos atrás
  Chris Culy cb37f13d91 Changed tabs to spaces. 13 anos atrás
  Steve Grenier 1d245dfd07 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier 13 anos atrás
  Steve Grenier 3ab1f4b6ea Several fixes to PhysicsCharacter. 13 anos atrás
  Chris Culy 0eb784da7f Added support for setting/loading character and ghost physics collision objects from properties files and the .scene file. 13 anos atrás
  Steve Grenier aab2daf9ab Fixed compile errors and warnings with qcc. 13 anos atrás
  Steve Grenier e4b1a881e4 Added support for bounding spheres in Scene::drawDebug(). 14 anos atrás
  Steve Grenier 61e580c539 Added support for explicitly specifying collision shapes for physics collision objects (rigid bodies, ghost objects, characters). 14 anos atrás
  Steve Grenier f2e462c169 Added the ability to disable physics simulation on PhysicsCharacter. 14 anos atrás