Commit History

Author SHA1 Message Date
  Darryl Gough 64c6f19902 Renamed gameplay::printError to gameplay::print. 13 years ago
  Chris Culy c28860fd66 Error handling improvements (6 of 7 - Game and Platform). 13 years ago
  Adam Blake 2ecb9b9046 Fixing a potential memory leak in Theme that showed up in the particles sample. 13 years ago
  Adam Blake f150ba812b Refactoring of Theme, especially the way data about texture regions (images used by controls) is stored. 13 years ago
  Sean Paul Taylor 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
  Steve Grenier 420da906ac Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations. 14 years ago
  Sean Paul Taylor 23328a79fd This is the group for gaming/gameplay 14 years ago