Histórico de Commits

Autor SHA1 Mensagem Data
  Chris Culy fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). há 13 anos atrás
  Kieran Cunney bdae69702a Animation Optimization (goes with Commit:1883e23e52e8f26b03bbd590a8ab9b3e70f3dcab) há 13 anos atrás
  Kieran Cunney 1df661a362 Adds the following Public APIs to Transform: há 13 anos atrás
  Kieran Cunney f35263afa7 Animation Optimization há 13 anos atrás
  Kieran Cunney 1129e9e600 Optimizes and cleans up animation system. há 13 anos atrás
  Adam Blake d0a8c6301b Batching all text that shares the same font within a form. há 13 anos atrás
  Darryl Gough d28ab0ad5e Renamed CloneContext to NodeCloneContext and moved it to inside Node.h and Node.cpp. há 13 anos atrás
  Darryl Gough ef89abeeb9 Added the ability to clone a node. há 13 anos atrás
  Kieran Cunney 3d78ad1c1b Fixes bug in animation blending. há 14 anos atrás
  Kieran Cunney 1dd0a7b5d3 Renames some methods/member variables to better reflect use. há 14 anos atrás
  Kieran Cunney 651381eb67 Fixes bug in animation blending of independent values. há 14 anos atrás
  Kieran Cunney d4ff231dfd Adds new animation property ANIMATE_SCALE_UNIT to the Transform class. há 14 anos atrás
  Darryl Gough 11e4e91384 Removes XY, YZ, XZ transform animation properties. há 14 anos atrás
  Kieran Cunney fea5e09cde Merge branch 'next-kcunney' of https://github.com/blackberry-gaming/GamePlay into next-kcunney há 14 anos atrás
  Steve Grenier c81070345c Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier há 14 anos atrás
  Steve Grenier cb26019194 Improved support for bounding volume computation for skinned meshes. há 14 anos atrás
  Sean Paul Taylor 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. há 14 anos atrás
  Sean Paul Taylor 65ee2544e0 GamePlay v1.0.1 há 14 anos atrás
  Sean Paul Taylor 23328a79fd This is the group for gaming/gameplay há 14 anos atrás