sgrenier
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142f3a35b3
Fix to gameplay-encoder to produce better looking fonts at certain sizes.
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%!s(int64=12) %!d(string=hai) anos |
sgrenier
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ca478902ff
Added support for encoding multiple font sizes into a single GPB with gameplay-encoder.
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%!s(int64=12) %!d(string=hai) anos |
Steve Grenier
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91b02af523
More work on default theme.
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%!s(int64=12) %!d(string=hai) anos |
seanpaultaylor
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15555a3221
Fixes #1198
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%!s(int64=12) %!d(string=hai) anos |
seanpaultaylor
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fa895b61e2
Added back bitmap font support for backward compatibility.
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%!s(int64=12) %!d(string=hai) anos |
seanpaultaylor
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7e639e4da5
Changed Font/Text rendering from Texture Maps to Signed Distance Field Maps to dramatically improve scaling.
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%!s(int64=12) %!d(string=hai) anos |
seanpaultaylor
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913ad4a716
Updated encoder for libpng changes.
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%!s(int64=12) %!d(string=hai) anos |
Darryl Gough
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29bad3b528
Added -m to the encoder to allow exporting materials from FBX scenes
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%!s(int64=12) %!d(string=hai) anos |
seanpaultaylor
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4067ce019d
More renaming removing gameplay- prefix
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%!s(int64=12) %!d(string=hai) anos |