Steve Grenier
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9ef4599e59
Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument.
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14 years ago |
Steve Grenier
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1ac77cd499
Cleaned up includes by removing duplicate and C-style includes and only including c++ headers.
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14 years ago |
Steve Grenier
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ed302ac4f5
Updated gameplay-encoder to now compute both bounding boxes and bounding spheres for skinned meshes.
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14 years ago |
Steve Grenier
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caf7b1b1a3
Adding support for rough bounding volume computation for skinned meshes.
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14 years ago |
Sean Paul Taylor
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c4b4aac6fd
Merging with next
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14 years ago |
Sean Paul Taylor
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65ee2544e0
GamePlay v1.0.1
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14 years ago |
Sean Paul Taylor
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23328a79fd
This is the group for gaming/gameplay
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14 years ago |