Commit History

Autor SHA1 Mensaxe Data
  Chris Culy 94838d5fe1 Fixes debug memory configuration when using physics subsystem. %!s(int64=14) %!d(string=hai) anos
  Chris Culy f58f8d2c9d Refactor physics debug drawing to use Effect. %!s(int64=14) %!d(string=hai) anos
  Sean Paul Taylor 9845369872 Minor refactoring to Physics API %!s(int64=14) %!d(string=hai) anos
  Chris Culy 7dc5789199 Adds support for loading a Scene from a .scene file (including some interface changes and additions for objects that load from Properties files). %!s(int64=14) %!d(string=hai) anos
  Sean Paul Taylor 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. %!s(int64=14) %!d(string=hai) anos
  Chris Culy f81631ed7c Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-cculy %!s(int64=14) %!d(string=hai) anos
  Chris Culy fbe8db69aa Changes the way collision listeners work so that a listener is only notified when a collision first occurs and not every frame that the rigid bodies are still colliding. %!s(int64=14) %!d(string=hai) anos
  Chris Culy 29541dd3a9 Adds physics (world) status listeners and rigid body collision listeners. %!s(int64=14) %!d(string=hai) anos
  Chris Culy c9f359b075 Continuing work on the physics API. %!s(int64=14) %!d(string=hai) anos
  Chris Culy ac502bafcd Added cpp and inl files for most of the physics classes. %!s(int64=14) %!d(string=hai) anos
  Chris Culy cced75c4bf - Working changes for physics development. %!s(int64=14) %!d(string=hai) anos
  Chris Culy cf536cc2fd - Interim commit on Physics development (before getting changes from SVN). %!s(int64=14) %!d(string=hai) anos