Dale Ducharme
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a79f54c050
Fixing a bug with some of the .wav files not loading. All wave files are not guaranteed to have 16 bytes in the fmt section. There can be optional information in there. See http://www-mmsp.ece.mcgill.ca/documents/audioformats/wave/wave.html for example. Modified the code so that it accounts for those optional sections.
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14 ani în urmă |
Chris Culy
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7e796d6fd1
Audio support for Android using OpenSL ES. Note that multiple features (pitch, 3D audio) are not currently supported by Android.
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14 ani în urmă |
Sean Paul Taylor
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6bd1537915
Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name.
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14 ani în urmă |
Dale Ducharme
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90bb35c538
Adding OGG support into the gameplay library.
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14 ani în urmă |
Sean Paul Taylor
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3817f030dd
Fixed paths for win32 library paths in sample00-mesh and sample03-character.vcxproj.
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14 ani în urmă |
Sean Paul Taylor
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d53675896f
Merge branch 'next-setaylor' of https://github.com/blackberry-gaming/GamePlay into next-setaylor
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14 ani în urmă |
Sean Paul Taylor
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f6e0465593
Added Support for MacOSX in gameplay and gameplay samples
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14 ani în urmă |
Sean Paul Taylor
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65ee2544e0
GamePlay v1.0.1
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14 ani în urmă |
Sean Paul Taylor
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23328a79fd
This is the group for gaming/gameplay
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14 ani în urmă |