Commit History

Author SHA1 Message Date
  Kieran Cunney 612d78a423 Fixes warnings in doxygen docs. 13 years ago
  Chris Culy cb37f13d91 Changed tabs to spaces. 13 years ago
  setaylor 3fbb42bcd9 Removed Viewport.h/.cpp and replaced use via Rectangle class. 13 years ago
  Steve Grenier e4b1a881e4 Added support for bounding spheres in Scene::drawDebug(). 13 years ago
  Steve Grenier 61e580c539 Added support for explicitly specifying collision shapes for physics collision objects (rigid bodies, ghost objects, characters). 13 years ago
  Steve Grenier cb4d6cead0 Changed character sample to use custom sandbox scene instead of seymour (still in progress). 14 years ago
  Chris Culy 7dc5789199 Adds support for loading a Scene from a .scene file (including some interface changes and additions for objects that load from Properties files). 14 years ago
  Sean Paul Taylor 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
  Steve Grenier 420da906ac Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations. 14 years ago
  Sean Paul Taylor 65ee2544e0 GamePlay v1.0.1 14 years ago
  Sean Paul Taylor 23328a79fd This is the group for gaming/gameplay 14 years ago