Adam Blake
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4286cd5b0e
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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%!s(int64=13) %!d(string=hai) anos |
Adam Blake
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c2f35d25e8
Fixes setVisible(false) for 2D controls without forcing all controls to be re-drawn.
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%!s(int64=13) %!d(string=hai) anos |
Steve Grenier
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e51b4108de
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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%!s(int64=13) %!d(string=hai) anos |
Adam Blake
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95732ac4f4
Events will not be passed to forms / containers / controls that are not visible.
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Adam Blake
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a82c415660
Setting opacity, visibility, and enabled/disabled on a Container now affects the container's children.
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setaylor
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f2abbbe113
Minor cleanup from review and testing for LightTest
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Ken Whatmough
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650f41bea6
Fixes #619.
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setaylor
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a884457551
Added PostProcessTest for basic single pass, fullscreen, frame buffer effects.
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%!s(int64=13) %!d(string=hai) anos |
Adam Blake
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30d3a8821b
Fixing font opacity and control opacity animations. Adding a test of this. Note to self: Don't submit a pull request until I fix up the memory leak in the test.
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%!s(int64=13) %!d(string=hai) anos |
Ken Whatmough
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c17caf117e
Fix invisible controls on MacOSX.
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setaylor
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1c3fadda4c
Adds Control::setVisible(bool) and Control::isVisible() const
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%!s(int64=13) %!d(string=hai) anos |
Darryl Gough
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d551a2597a
Fixed setting a Control's alignment programmatically.
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Darryl Gough
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85553c0bf8
Fixed minor warnings and converted tabs to spaces.
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Darryl Gough
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2e6a101e87
Added Control::removeListener()
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%!s(int64=13) %!d(string=hai) anos |
Adam Blake
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7b0be86838
Added isScrolling() to Container. This method is used by controls to determine whether they've been clicked, or merely grabbed as a means to scroll their parent container. This logic has been added to all controls. Slider in particular makes use of it. The form in sample04-particles has been modified to show this.
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%!s(int64=13) %!d(string=hai) anos |
Adam Blake
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eaa23b0e7d
Preventing the addition or deletion of new forms from within Form::mouseEventInternal, Form::touchEventInternal or Form::keyEventInternal from causing a crash.
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%!s(int64=13) %!d(string=hai) anos |
Adam Blake
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ca4a3f0826
Adding a control to a container now calls addRef() on the control, giving the container ownership. Removing a control releases the control.
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%!s(int64=13) %!d(string=hai) anos |
Adam Blake
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91cc29dbb3
Layouts now take scrollbars into account when auto-sizing controls.
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Darryl Gough
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1c7a3c6fbf
Converted tabs to spaces.
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Kieran Cunney
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b9b7796333
Adds support for XInput gamepads for PlatformWin32
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Kieran Cunney
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91f0eb1561
Fixes scrolling issues (and mouse wheel support!)
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Kieran Cunney
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125e56920b
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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%!s(int64=13) %!d(string=hai) anos |
Kieran Cunney
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47674506a3
Fixes multiple-input handling and scrolling problems.
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Steve Grenier
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cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
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Chris Culy
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00e82485f6
Added the ScriptTarget class, which any class can derive from in order to allow Lua scripts to interact with it (see the class for more information).
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Chris Culy
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648dd5474d
Refactored all gameplay begin() member functions to start() (to match with the API change of end() to finish()).
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%!s(int64=13) %!d(string=hai) anos |
Chris Culy
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c8e7975bd9
Fixed a bug in generating bindings for overloaded inherited functions.
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Chris Culy
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9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
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%!s(int64=13) %!d(string=hai) anos |
Chris Culy
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8167dc4e88
Adds support for detecting name clashes between Lua bindings and Lua keywords.
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%!s(int64=13) %!d(string=hai) anos |
Chris Culy
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9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
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%!s(int64=13) %!d(string=hai) anos |