Commit History

Autor SHA1 Mensaxe Data
  seanpaultaylor 4813cc472f Removes attach to Window %!s(int64=12) %!d(string=hai) anos
  seanpaultaylor fcff3fca77 - Adds initial support for Social API with Scoreloop impl for BlackBerry. %!s(int64=12) %!d(string=hai) anos
  Andrew Karpushin 064fc08130 fixed window creation when OpenGL 2.0 is used %!s(int64=12) %!d(string=hai) anos
  Andrew Karpushin acffba4314 tabs converted to spaces %!s(int64=12) %!d(string=hai) anos
  Andrew Karpushin a8af7c0c8c fallback to OpenGL 2.0 on Windows if 3.0 is not supported %!s(int64=12) %!d(string=hai) anos
  Ken Whatmough 652edff393 Adds raw sensor API for distinguishing acceleration from rotation rate. Part 3 of #835. %!s(int64=12) %!d(string=hai) anos
  Ken Whatmough 12a6492597 Remove simulated accelerometer on desktop. Use keys in longboard sample. This is part 2 of #835. %!s(int64=12) %!d(string=hai) anos
  ablake a44fa576f9 Fixes #868 by smoothing scroll-wheel scrolling. Makes scroll-wheel speed and scrolling friction into adjustable Properties. %!s(int64=12) %!d(string=hai) anos
  seanpaultaylor 5fb2491b40 Change release optimization level to 0 for gameplayf library due to bullet NEON. %!s(int64=12) %!d(string=hai) anos
  Adam Blake a794910a70 Enables controlling UI forms with a gamepad. Adds a few things to the forms test in order to test %!s(int64=13) %!d(string=hai) anos
  sgrenier 04aa4e68c0 Merge branch 'next' of https://github.com/blackberry/GamePlay into next %!s(int64=13) %!d(string=hai) anos
  Darryl Gough 8d4899ccec Added Game::getArguments(). %!s(int64=13) %!d(string=hai) anos
  Steve Grenier 6febb8d0e4 Created a new Platform.cpp source file and moved some of the common Platform methods from platform-specific source files into this source file to prevent duplication of code. %!s(int64=13) %!d(string=hai) anos
  John Brandle 277b065fc7 added windows support for toggling sampling at runtime, and stubs for other platforms + lua bindings %!s(int64=13) %!d(string=hai) anos
  setaylor 5b9ca0c7e9 Fixed shutdown on Windows and added shutdownInternal on Platform. %!s(int64=13) %!d(string=hai) anos
  Adam Blake a0a1da2fc5 Merge branch 'next' of https://github.com/blackberry/GamePlay into next %!s(int64=13) %!d(string=hai) anos
  Adam Blake bd425196ae Adding "preferPhysical" parameter to Game::getGamepad(). %!s(int64=13) %!d(string=hai) anos
  setaylor 8069cdcd2a Changes to Gamepad API %!s(int64=13) %!d(string=hai) anos
  setaylor 2060284f26 Adds gamepadEventInternal on Platform %!s(int64=13) %!d(string=hai) anos
  Adam Blake 581ba34522 Removing GamepadButton by adding _dataBinding member to Button. %!s(int64=13) %!d(string=hai) anos
  Adam Blake 219943febf Merge branch 'next' of https://github.com/blackberry/GamePlay into next %!s(int64=13) %!d(string=hai) anos
  Adam Blake 979c8e2e9d Big changes to the Gamepad class. %!s(int64=13) %!d(string=hai) anos
  Darryl Gough 732e358f2f Windows and Mac will now use the desktop resolution if fullscreen=true and width and height are not set. %!s(int64=13) %!d(string=hai) anos
  Darryl Gough fd2503f190 Changed launchUrl to launchURL. %!s(int64=13) %!d(string=hai) anos
  Darryl Gough 7bc3230ffb Fixed compile error related to launchUrl. %!s(int64=13) %!d(string=hai) anos
  pooerh c2a37f2d28 launchUrl to open URLs in external browser added to Game, run through static delegate to Platform implementation %!s(int64=13) %!d(string=hai) anos
  Steve Grenier 2e7fcf3ca1 Added 64-bit Windows support. %!s(int64=13) %!d(string=hai) anos
  Steve Grenier fcf1ac4591 Fixes non-zero return codes from WinMain on Windows platform on successful exit. %!s(int64=13) %!d(string=hai) anos
  Steve Grenier c62f1c32cc Changes getAbsoluteTime() on Windows to return time since starting game, rather than time since last reboot. %!s(int64=13) %!d(string=hai) anos
  setaylor 4ff96acc05 Renamed platform qnx to blackberry %!s(int64=13) %!d(string=hai) anos