Ramprasad Madhavan
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714743af08
Adding the modified files to support gameplay on android platform.
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14 years ago |
Ramprasad Madhavan
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617e969121
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-rmadhavan
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14 years ago |
Steve Grenier
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7bd06601ab
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier
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14 years ago |
Steve Grenier
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dfc153a212
Added MeshBatch class to allow batching of any primitive mesh data.
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14 years ago |
Sean Paul Taylor
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6722f1d75d
Changed Input.h to separate out Keyboard and Touch into seperate headers.
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14 years ago |
Kieran Cunney
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fea5e09cde
Merge branch 'next-kcunney' of https://github.com/blackberry-gaming/GamePlay into next-kcunney
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14 years ago |
Sean Paul Taylor
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a9bee80b0b
Update game to defer calling users initialize until the first game frame.
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14 years ago |
Sean Paul Taylor
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1f9ab7278c
Moved <description> in bar-descriptor.xml to proper location in samples.
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14 years ago |
Ramprasad Madhavan
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68e29ad2c7
Added Theme.cpp and Theme.h for supporting loading of a theme from a Theme file.
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14 years ago |
Ramprasad Madhavan
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e4719b3cea
Backing up change before merge with next.
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14 years ago |
Sean Paul Taylor
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6bd1537915
Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name.
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14 years ago |
Chris Culy
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f81631ed7c
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-cculy
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14 years ago |
Steve Grenier
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420da906ac
Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations.
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14 years ago |
Chris Culy
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c9f359b075
Continuing work on the physics API.
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14 years ago |
Chris Culy
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cf536cc2fd
- Interim commit on Physics development (before getting changes from SVN).
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14 years ago |
Sean Paul Taylor
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65ee2544e0
GamePlay v1.0.1
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14 years ago |
Sean Paul Taylor
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23328a79fd
This is the group for gaming/gameplay
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14 years ago |