seanpaultaylor
|
c453e10890
Updated the lua bindings and fixes for new Drawable class.
|
11 лет назад |
seanpaultaylor
|
be54374fbd
Fixes for new Drawable changes
|
11 лет назад |
seanpaultaylor
|
f9d3270806
Merged all Node drawable to inherit from new Drawable base class
|
11 лет назад |
sgrenier
|
d5f0007166
Generated new lua bindings.
|
11 лет назад |
sgrenier
|
233ba952e5
Merge branch 'next' of https://github.com/gameplay3d/GamePlay into next
|
11 лет назад |
seanpaultaylor
|
2692d25bef
Removes mesh, lua and particles samples
|
11 лет назад |
sgrenier
|
bcc965412d
More script prototyping changes.
|
11 лет назад |
sgrenier
|
7276079d52
Changed Lua enum bindings to use integers instead of strings. This not only increased performance for enums, but it fixed some scripting bugs anf removed a large number of generated script binding source files.
|
11 лет назад |
Darryl Gough
|
3be40a9528
Convert line endings to LF
|
12 лет назад |
seanpaultaylor
|
766bfb606b
Regenerated bindings
|
12 лет назад |
sgrenier
|
b4e08c4aa5
Update lua bindings.
|
12 лет назад |
Darryl Gough
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 лет назад |
Steve Grenier
|
5f80ee4a2b
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
|
13 лет назад |
Steve Grenier
|
9c19d44567
Fixed issue where Lua bindings for overloaded functions with the same number of parameters could be forwarded to the incorrect function.
|
13 лет назад |
Steve Grenier
|
739d4cdc39
Regenerated GamePlay Lua bindings.
|
13 лет назад |
Chris Culy
|
fd383c8a9d
Added needed @script{ignore} tags to appropriate functions in gameplay.
|
13 лет назад |
Chris Culy
|
39280b9f59
Refactored ScriptController's interface to be more clean (moved utility functions that are only used by the generated bindings outside ScriptController into the ScriptUtil namespace).
|
13 лет назад |
Chris Culy
|
bb658af28e
Updated BB10 projects to work with Lua script support.
|
13 лет назад |
Chris Culy
|
c8e7975bd9
Fixed a bug in generating bindings for overloaded inherited functions.
|
13 лет назад |
Chris Culy
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 лет назад |
Chris Culy
|
8bcd9762d8
Adds support for object arrays (i.e. VertexElement*).
|
13 лет назад |
Chris Culy
|
29099b6987
Fix for enumerations in Lua scripts so that passing enums from C++ to Lua works properly.
|
13 лет назад |
Chris Culy
|
7e9c449ffc
Fixed another bug with boolean Lua stack values.
|
13 лет назад |
Chris Culy
|
8167dc4e88
Adds support for detecting name clashes between Lua bindings and Lua keywords.
|
13 лет назад |
Chris Culy
|
0b21c11ac0
Scripting support update.
|
13 лет назад |
Chris Culy
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 лет назад |