Historique des commits

Auteur SHA1 Message Date
  Steve Grenier 739d4cdc39 Regenerated GamePlay Lua bindings. il y a 13 ans
  setaylor 2cdd0cd1be Changed Material::getTechnique(unsigned int) to Material::getTechniqueByIndex(unsigned int) to not require casting. il y a 13 ans
  Chris Culy 39280b9f59 Refactored ScriptController's interface to be more clean (moved utility functions that are only used by the generated bindings outside ScriptController into the ScriptUtil namespace). il y a 13 ans
  Chris Culy c8e7975bd9 Fixed a bug in generating bindings for overloaded inherited functions. il y a 13 ans
  Chris Culy 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). il y a 13 ans
  Chris Culy 8bcd9762d8 Adds support for object arrays (i.e. VertexElement*). il y a 13 ans
  Chris Culy 8167dc4e88 Adds support for detecting name clashes between Lua bindings and Lua keywords. il y a 13 ans
  Chris Culy 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. il y a 13 ans