コミット履歴

作者 SHA1 メッセージ 日付
  Chris Culy fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 年 前
  Darryl Gough ef58d24b1e Fixed a bug when cloning a MeshSkin. 13 年 前
  Darryl Gough ef89abeeb9 Added the ability to clone a node. 14 年 前
  Steve Grenier c81070345c Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier 14 年 前
  Steve Grenier cb26019194 Improved support for bounding volume computation for skinned meshes. 14 年 前
  Sean Paul Taylor 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 年 前
  Steve Grenier caf7b1b1a3 Adding support for rough bounding volume computation for skinned meshes. 14 年 前
  Chris Culy f81631ed7c Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-cculy 14 年 前
  Steve Grenier 420da906ac Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations. 14 年 前
  Chris Culy cced75c4bf - Working changes for physics development. 14 年 前
  Chris Culy cf536cc2fd - Interim commit on Physics development (before getting changes from SVN). 14 年 前
  Sean Paul Taylor 65ee2544e0 GamePlay v1.0.1 14 年 前
  Sean Paul Taylor 23328a79fd This is the group for gaming/gameplay 14 年 前