Commit History

Author SHA1 Message Date
  Chris Culy 8bcd9762d8 Adds support for object arrays (i.e. VertexElement*). 13 years ago
  Chris Culy 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
  setaylor f083148ab5 Renamed any getID with getId to be consistent with Node and other classes that had already been using getId. 13 years ago
  Steve Grenier 4a73e88c95 Fixed an issue with loading certain complex nodes from a Bundle (GPB file), where previously loaded nodes would not be skipped over correctly, causing an incorrect file pointer and therefore a failure to read the rest of the Node correctly. 13 years ago
  Vincent Lee 80a458a780 Fix for international(non-Latin) build environment 13 years ago
  Chris Culy 9736fa587d Fixes properties caching optimization issue in SceneLoader. 13 years ago
  Chris Culy cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 years ago
  Chris Culy fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 years ago
  Darryl Gough cd13d03178 Fixed the encoder so that it can read DAE_FBX files from Maya. 13 years ago
  Chris Culy 057be4a862 Fixes single node loading from a Bundle (now loads animations). 13 years ago
  setaylor c59ab4a15c Updated variables names for Bundle rename. 13 years ago
  Sean Paul Taylor 5258121256 Updated xcode project for Bundle.h/.cpp 13 years ago
  setaylor 30e23f15b2 Changes gameplay::Package to gameplay::Bundle. 13 years ago