Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  setaylor 63ad96eed6 Changes to DepthStencilTarget where DEPTH24 -> DEPTH and DEPTH24_STENCIL8 -> DEPTH_STENCIL to be more flexible to allow the platform to implement less or more supported precision. 13 yıl önce
  Chris Culy 02926c60b1 Error handling improvement (5 of 7 - Graphics). 13 yıl önce
  Chris Culy fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 yıl önce
  Darryl Gough d28ab0ad5e Renamed CloneContext to NodeCloneContext and moved it to inside Node.h and Node.cpp. 14 yıl önce
  Darryl Gough ef89abeeb9 Added the ability to clone a node. 14 yıl önce
  Steve Grenier dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. 14 yıl önce
  Sean Paul Taylor 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 yıl önce
  Sean Paul Taylor 65ee2544e0 GamePlay v1.0.1 14 yıl önce