Historique des commits

Auteur SHA1 Message Date
  Adam Blake a82c415660 Setting opacity, visibility, and enabled/disabled on a Container now affects the container's children. il y a 13 ans
  Adam Blake 7b0be86838 Added isScrolling() to Container. This method is used by controls to determine whether they've been clicked, or merely grabbed as a means to scroll their parent container. This logic has been added to all controls. Slider in particular makes use of it. The form in sample04-particles has been modified to show this. il y a 13 ans
  Chris Culy 648dd5474d Refactored all gameplay begin() member functions to start() (to match with the API change of end() to finish()). il y a 13 ans
  Chris Culy 8167dc4e88 Adds support for detecting name clashes between Lua bindings and Lua keywords. il y a 13 ans
  Darryl Gough c47cc81178 Removed the copy constructor implementation for classes that wanted to hide it. il y a 13 ans
  Kieran Cunney e137e948bb Adds Gamepad class to gameplay. il y a 13 ans
  Adam Blake 93c477d644 All controls now take focus in the same way. il y a 13 ans
  Adam Blake 15aafb3c21 Fixes #476 (adding mouse event support to UI controls). il y a 13 ans
  Adam Blake f57a56991b Fixing the particles bar-descriptor. il y a 13 ans
  Adam Blake e7a31afb79 Fixing issues with scrolling within multiple nested containers. il y a 13 ans
  Adam Blake 81cc7c8061 Going back to batching controls more granularly in order to support overlapping controls and z-ordering. il y a 13 ans
  Adam Blake 1ee9150c0c Removing elapsedTime param from Form::update so that scrolling doesn't require an API change. il y a 13 ans
  Adam Blake 449f37eeae Fixed bug in SpriteBatch::draw() method that rotates the quad in 2D. il y a 13 ans
  Adam Blake 35c269ccf2 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake il y a 13 ans
  Adam Blake 6192fd04b7 2D Forms now draw into a FrameBuffer. Controls are only redrawn when dirty. il y a 13 ans
  Chris Culy fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). il y a 13 ans
  Adam Blake 37374d81cd Fixing a bug in Frustum where planes were being calculated incorrectly. il y a 13 ans
  Adam Blake faf409a2d6 Adding FlowLayout, ScrollLayout. il y a 13 ans
  Adam Blake 1b2da65d72 Optimizing drawImages() for all controls that use it. il y a 13 ans
  Adam Blake d0a8c6301b Batching all text that shares the same font within a form. il y a 13 ans
  Adam Blake 8174491804 More comments and refactoring. il y a 13 ans
  Adam Blake f7fa5c1bb6 Refactoring of the UI API. il y a 13 ans
  Adam Blake f150ba812b Refactoring of Theme, especially the way data about texture regions (images used by controls) is stored. il y a 13 ans
  Adam Blake 985b27aec2 UI API refactoring: il y a 14 ans
  Adam Blake 325ec380f9 Changing setCallback() to addListener() for UI controls. il y a 14 ans
  Adam Blake 1087a155d2 Adding documentation to the UI API classes. il y a 14 ans
  Adam Blake e7662b7951 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake il y a 14 ans
  Adam Blake 01b6c87a60 Added ability to disable controls. il y a 14 ans
  Chris Culy c82de3a543 Fixes issue where disabled UI controls were receiving input events. il y a 14 ans
  Adam Blake cea29b469f Adding null-checks to all Control::create() implementations. il y a 14 ans