Cronologia Commit

Autore SHA1 Messaggio Data
  seanpaultaylor 5d984bcc31 Removed VisibleSetDefault.cpp/.h and made Scene implement a default VisibleSet 12 anni fa
  seanpaultaylor 74ede4a720 Code cleanup of ControlFactory. 12 anni fa
  Ken Whatmough 829ca41930 Replace advertisedDescendant mechanism in class Node with a simple search. The advertisedDescendant mechanism was only being used by PhysicsVehicle/Wheel. 12 anni fa
  seanpaultaylor 766bfb606b Regenerated bindings 12 anni fa
  Rcmaniac25 841d943cba Updated Joint and Node Lua bindings 12 anni fa
  sgrenier 6f1aa736f2 Added alternative type-specific MaterialParameter setters to better support setting material parameters from script. 12 anni fa
  Darryl Gough 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 anni fa
  Steve Grenier 5f80ee4a2b Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 anni fa
  Steve Grenier 9c19d44567 Fixed issue where Lua bindings for overloaded functions with the same number of parameters could be forwarded to the incorrect function. 13 anni fa
  Steve Grenier 2e7fcf3ca1 Added 64-bit Windows support. 13 anni fa
  seanpaultaylor b84e1706f0 Fixed Linux sample06-racer. 13 anni fa
  Ken Whatmough 361a72fb8c Adds smoothing functions and updates the racer sample to use them. 13 anni fa
  setaylor b251d0ded3 Removed PhysicsCharacter public dependencies on btActionInterface. 13 anni fa
  Steve Grenier 739d4cdc39 Regenerated GamePlay Lua bindings. 13 anni fa
  Darryl Gough b0c8c70e7d Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 anni fa
  Steve Grenier c8eda95f47 Animation: 13 anni fa
  Darryl Gough fce1db5157 Updated lua script bindings. 13 anni fa
  Steve Grenier 981dd30ee4 Updates SceneLoader to support wildcards on node URLs for matching multiple nodes in a scene (via asterisk at end of URL). 13 anni fa
  Steve Grenier cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 anni fa
  Chris Culy 44910120f4 Fixes and clean up for ScriptTarget. 13 anni fa
  Chris Culy 00e82485f6 Added the ScriptTarget class, which any class can derive from in order to allow Lua scripts to interact with it (see the class for more information). 13 anni fa
  Steve Grenier bfc29ef1a6 Regenerated API docs and script bindings for AI classes. 13 anni fa
  Chris Culy 39280b9f59 Refactored ScriptController's interface to be more clean (moved utility functions that are only used by the generated bindings outside ScriptController into the ScriptUtil namespace). 13 anni fa
  Chris Culy c8e7975bd9 Fixed a bug in generating bindings for overloaded inherited functions. 13 anni fa
  Chris Culy 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 anni fa
  Chris Culy 8bcd9762d8 Adds support for object arrays (i.e. VertexElement*). 13 anni fa
  Chris Culy 29099b6987 Fix for enumerations in Lua scripts so that passing enums from C++ to Lua works properly. 13 anni fa
  Chris Culy 7e9c449ffc Fixed another bug with boolean Lua stack values. 13 anni fa
  Chris Culy 8167dc4e88 Adds support for detecting name clashes between Lua bindings and Lua keywords. 13 anni fa
  Chris Culy 0b21c11ac0 Scripting support update. 13 anni fa