Jeremy Karlson
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5ea13bf57c
Non-public, separate property strings.
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13 years ago |
Jeremy Karlson
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fdfcdbfe8c
Add "repeatCount" to allowed properties on default clip in animation files. Clone default clip on animation cloning.
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13 years ago |
setaylor
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43bd6483ac
Renamed some test resource files for consistency.
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13 years ago |
Steve Grenier
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2e7fcf3ca1
Added 64-bit Windows support.
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13 years ago |
seanpaultaylor
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b84e1706f0
Fixed Linux sample06-racer.
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13 years ago |
seanpaultaylor
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adc3a9c24a
Changes to use size_t instead of unsigned int for 64-bit
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13 years ago |
Darryl Gough
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64383a84ec
Fixed errors detected by static code analyzer.
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13 years ago |
Darryl Gough
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3a94125366
Fixed node cloning. The animation clips will now be cloned. The cloned animations start paused and at time zero/
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13 years ago |
Chris Culy
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97e0defd80
Error handling improvements (2 of 7 - Animation and Audio systems).
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13 years ago |
Chris Culy
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fe9e3c2870
Error handling improvements (1 of 7 - UI system and global macro rename).
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13 years ago |
Chris Culy
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7dd0fc15ef
Added support for loading any object that can load from a Properties object using a url instead of just a file name.
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13 years ago |
Steve Grenier
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96f6eb4d7f
Removed animation from PhysicsCharacter.
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13 years ago |
Darryl Gough
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51f7af7e43
Fixed memory leak in animation cloning.
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13 years ago |
Darryl Gough
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be4b5c8763
Updated the samples to set the aspect ratio from the device's width and height.
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13 years ago |
Darryl Gough
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f359fe4990
Fixed reference counting issue with Curve.
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13 years ago |
Kieran Cunney
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79724a7ee4
Changes requirement that Animations have at least 2 key-values - Animations can be created with on key value.
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13 years ago |
Darryl Gough
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6027ec45db
Removed CurveRef.
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13 years ago |
Darryl Gough
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ef89abeeb9
Added the ability to clone a node.
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13 years ago |
Darryl Gough
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5532ed322d
Added a way to get an animation from an AnimationTarget.
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14 years ago |
Kieran Cunney
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25db6811ce
Add the ability to pause an AnimationClip.
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14 years ago |
Kieran Cunney
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5f5eea693f
Fixes memory leak exposed when using either AnimationController#destroyAnimation(Animation*) and AnimationController::destroyAllAnimations().
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14 years ago |
Kieran Cunney
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8ded3d729f
Fixes bug where play()/stop() called in the Listener::animationEvent() method results in crash of gameplay.
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14 years ago |
Kieran Cunney
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6bb482905c
Removes support for multiple quaternion offsets in the Curve.cpp
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14 years ago |
Kieran Cunney
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fea5e09cde
Merge branch 'next-kcunney' of https://github.com/blackberry-gaming/GamePlay into next-kcunney
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14 years ago |
Kieran Cunney
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0a4dab7615
Committing animations changes to support more interpolation types to next-kcunney so Serge can test them.
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14 years ago |
Steve Grenier
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1ac77cd499
Cleaned up includes by removing duplicate and C-style includes and only including c++ headers.
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14 years ago |
Kieran Cunney
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4361af0cbd
Fixes 47.
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14 years ago |
Sean Paul Taylor
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6bd1537915
Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name.
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14 years ago |
Kieran Cunney
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70a837a1cd
Fixes NULL pointer exception when calling getClip() or play() with a string when no clips (outside of the default clip) have been created on the Animation
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14 years ago |
Kieran Cunney
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e73ccb544e
Adds crossfade(AnimationClip* clip, unsigned long duration) to AnimationClip.
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14 years ago |