Commit History

作者 SHA1 備註 提交日期
  seanpaultaylor 743f73d710 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-setaylor 13 年之前
  setaylor 63ad96eed6 Changes to DepthStencilTarget where DEPTH24 -> DEPTH and DEPTH24_STENCIL8 -> DEPTH_STENCIL to be more flexible to allow the platform to implement less or more supported precision. 13 年之前
  Steve Grenier 4ca0d43d5c Fixed bug with PhysicsController::rayTest where it was using incorrect ray vectors. 13 年之前
  Steve Grenier ee61e40cc8 Fixed issue where time would not progress properly in animations when the game framerate was significantly high (greater than several hundred FPS). 13 年之前
  Chris Culy bb7a73550a Updates physics properties definitions for collision objects. 13 年之前
  setaylor 28b42ee1a9 Adds support for enabling/disabling collision objects via Node::getCollisionObject()->setEnabled(bool) 13 年之前
  Chris Culy cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 年之前
  Chris Culy fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 年之前
  Kieran Cunney 1df661a362 Adds the following Public APIs to Transform: 13 年之前
  Sean Paul Taylor bb6ac6db64 Merge pull request #381 from blackberry-gaming/next-cculy 13 年之前
  Chris Culy 057be4a862 Fixes single node loading from a Bundle (now loads animations). 13 年之前
  Chris Culy 7dd0fc15ef Added support for loading any object that can load from a Properties object using a url instead of just a file name. 13 年之前
  Darryl Gough ef58d24b1e Fixed a bug when cloning a MeshSkin. 13 年之前
  setaylor 334dcbe87d Change physics attribute warnings for rididBody and ghostObject. 13 年之前
  Steve Grenier 70cf3098b1 Added dynamic property to nodes (and support for it in scene file). 13 年之前
  Kieran Cunney 79724a7ee4 Changes requirement that Animations have at least 2 key-values - Animations can be created with on key value. 13 年之前
  Chris Culy cecb80948e Fixes the issue where a PhysicsCharacter could walk over rigid body objects even if they were larger than its step-size. 13 年之前
  Chris Culy cb37f13d91 Changed tabs to spaces. 13 年之前
  Steve Grenier a2815e9bc7 Added visible and userPointer properties to Node. 13 年之前
  Steve Grenier 1d245dfd07 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier 13 年之前
  Steve Grenier 3ab1f4b6ea Several fixes to PhysicsCharacter. 13 年之前
  Chris Culy 0eb784da7f Added support for setting/loading character and ghost physics collision objects from properties files and the .scene file. 13 年之前
  Steve Grenier 18ca4d352b Merge pull request #213 from blackberry-gaming/next-sgrenier 13 年之前
  Steve Grenier aab2daf9ab Fixed compile errors and warnings with qcc. 13 年之前
  Darryl Gough d28ab0ad5e Renamed CloneContext to NodeCloneContext and moved it to inside Node.h and Node.cpp. 13 年之前
  Steve Grenier cb927949f6 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier 13 年之前
  Steve Grenier 61e580c539 Added support for explicitly specifying collision shapes for physics collision objects (rigid bodies, ghost objects, characters). 13 年之前
  Darryl Gough 105568dc18 Fixed 3D sound in GamePlay. 13 年之前
  Darryl Gough ef89abeeb9 Added the ability to clone a node. 13 年之前
  Chris Culy 28a6feffc0 Adds support for ghost objects to the physics system. 13 年之前