Historique des commits

Auteur SHA1 Message Date
  Ken Whatmough b483ccd466 Fixes #671: Implements missing Matrix methods for billboard and reflection. il y a 13 ans
  Ken Whatmough ed0f5d5a50 Minor whitespace change for appearances. No effect on functionality. il y a 13 ans
  Darryl Gough 1c7a3c6fbf Converted tabs to spaces. il y a 13 ans
  setaylor 59d95ccbf1 Minor cleanup for MathUtil. il y a 13 ans
  Adam Blake 2e2cb113c2 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake il y a 13 ans
  Adam Blake 65d5173577 Moves definition of MATRIX_SIZE to avoid redefinition. il y a 13 ans
  Kieran Cunney fa30b7eba5 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-kcunney il y a 13 ans
  Kieran Cunney 44b50da05f Removes commented code from Vector3::cross(const Vector&, const Vector&, Vector3*). il y a 13 ans
  Chris Culy 9736fa587d Fixes properties caching optimization issue in SceneLoader. il y a 13 ans
  Kieran Cunney 0c6fbcc9f9 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-kcunney il y a 13 ans
  Kieran Cunney cc9ef65f94 Refactors neon optimized math functions. il y a 13 ans
  Kieran Cunney 45b3dbb576 Provides NEON implementations for the following functions: il y a 13 ans
  Kieran Cunney 1f7261cf9a Provides NEON implementations for the following methods: il y a 13 ans
  Kieran Cunney 2ec7b9128b Provides NEON implementation for Matrix::transformVector(float x, float y, float z, float w, Vector3* dst) il y a 13 ans
  Kieran Cunney cfd3c580e8 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-kcunney il y a 13 ans
  Kieran Cunney bd26b50569 Adds support for NEON optimizations. il y a 13 ans
  Chris Culy c28860fd66 Error handling improvements (6 of 7 - Game and Platform). il y a 13 ans
  Chris Culy d6fb7718c6 Error handling improvements (4 of 7 - Math). il y a 13 ans
  Chris Culy fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). il y a 13 ans
  Steve Grenier b4b33f0dde Fixed issue with incorrect right and left vectors returned from Matrix. il y a 13 ans
  Steve Grenier 96f6eb4d7f Removed animation from PhysicsCharacter. il y a 13 ans
  Chris Culy 3f71dec55c Reimplemented the collision listener mechanism (old mechanism had a huge inefficiency). il y a 14 ans
  Chris Culy 25a7be8589 Updated physics debug drawing to use the new MeshBatch class. il y a 14 ans
  Steve Grenier d095cefffc Fixed syntax and compile errors on Mac. il y a 14 ans
  Sean Paul Taylor 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. il y a 14 ans
  Chris Culy 107f4699fe Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-operators il y a 14 ans
  Chris Culy b38e04d37a Adds operators for BoundingBox, BoundingSphere, Matrix, Plane, Quaternion, Ray, Vector2, Vector3, and Vector4. il y a 14 ans
  Steve Grenier 420da906ac Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations. il y a 14 ans
  Sean Paul Taylor 65ee2544e0 GamePlay v1.0.1 il y a 14 ans
  Sean Paul Taylor 23328a79fd This is the group for gaming/gameplay il y a 14 ans