setaylor
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63ad96eed6
Changes to DepthStencilTarget where DEPTH24 -> DEPTH and DEPTH24_STENCIL8 -> DEPTH_STENCIL to be more flexible to allow the platform to implement less or more supported precision.
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13 سال پیش |
Chris Culy
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02926c60b1
Error handling improvement (5 of 7 - Graphics).
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13 سال پیش |
Chris Culy
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fe9e3c2870
Error handling improvements (1 of 7 - UI system and global macro rename).
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13 سال پیش |
Darryl Gough
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d28ab0ad5e
Renamed CloneContext to NodeCloneContext and moved it to inside Node.h and Node.cpp.
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13 سال پیش |
Darryl Gough
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ef89abeeb9
Added the ability to clone a node.
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14 سال پیش |
Steve Grenier
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dfc153a212
Added MeshBatch class to allow batching of any primitive mesh data.
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14 سال پیش |
Sean Paul Taylor
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6bd1537915
Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name.
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14 سال پیش |
Sean Paul Taylor
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65ee2544e0
GamePlay v1.0.1
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14 سال پیش |