Commit History

Author SHA1 Message Date
  Darryl Gough 64383a84ec Fixed errors detected by static code analyzer. 13 years ago
  Darryl Gough 3a94125366 Fixed node cloning. The animation clips will now be cloned. The cloned animations start paused and at time zero/ 13 years ago
  Chris Culy 97e0defd80 Error handling improvements (2 of 7 - Animation and Audio systems). 13 years ago
  Chris Culy fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 years ago
  Chris Culy 7dd0fc15ef Added support for loading any object that can load from a Properties object using a url instead of just a file name. 13 years ago
  Steve Grenier 96f6eb4d7f Removed animation from PhysicsCharacter. 13 years ago
  Darryl Gough 51f7af7e43 Fixed memory leak in animation cloning. 13 years ago
  Darryl Gough be4b5c8763 Updated the samples to set the aspect ratio from the device's width and height. 13 years ago
  Darryl Gough f359fe4990 Fixed reference counting issue with Curve. 13 years ago
  Kieran Cunney 79724a7ee4 Changes requirement that Animations have at least 2 key-values - Animations can be created with on key value. 13 years ago
  Darryl Gough 6027ec45db Removed CurveRef. 13 years ago
  Darryl Gough ef89abeeb9 Added the ability to clone a node. 13 years ago
  Darryl Gough 5532ed322d Added a way to get an animation from an AnimationTarget. 14 years ago
  Kieran Cunney 25db6811ce Add the ability to pause an AnimationClip. 14 years ago
  Kieran Cunney 5f5eea693f Fixes memory leak exposed when using either AnimationController#destroyAnimation(Animation*) and AnimationController::destroyAllAnimations(). 14 years ago
  Kieran Cunney 8ded3d729f Fixes bug where play()/stop() called in the Listener::animationEvent() method results in crash of gameplay. 14 years ago
  Kieran Cunney 6bb482905c Removes support for multiple quaternion offsets in the Curve.cpp 14 years ago
  Kieran Cunney fea5e09cde Merge branch 'next-kcunney' of https://github.com/blackberry-gaming/GamePlay into next-kcunney 14 years ago
  Kieran Cunney 0a4dab7615 Committing animations changes to support more interpolation types to next-kcunney so Serge can test them. 14 years ago
  Steve Grenier 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 years ago
  Kieran Cunney 4361af0cbd Fixes 47. 14 years ago
  Sean Paul Taylor 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
  Kieran Cunney 70a837a1cd Fixes NULL pointer exception when calling getClip() or play() with a string when no clips (outside of the default clip) have been created on the Animation 14 years ago
  Kieran Cunney e73ccb544e Adds crossfade(AnimationClip* clip, unsigned long duration) to AnimationClip. 14 years ago
  Kieran Cunney 86cc372e10 merging code to test for memory leaks. 14 years ago
  Kieran Cunney 3747338d34 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-kcunney 14 years ago
  Kieran Cunney da74e21dec animation blending partially completed. 14 years ago
  Steve Grenier 420da906ac Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations. 14 years ago
  Sean Paul Taylor 65ee2544e0 GamePlay v1.0.1 14 years ago
  Sean Paul Taylor 23328a79fd This is the group for gaming/gameplay 14 years ago