Historique des commits

Auteur SHA1 Message Date
  Darryl Gough d1cff4886e Added a feature to gameplay encoder to auto group animations for mesh skins. il y a 13 ans
  Darryl Gough 5937b4ca30 Updated the encoder to add "-h" argument for heightmaps just like the existing argument "-heightmaps". il y a 13 ans
  Darryl Gough e5354ef96f Changed gameplay encoder: il y a 13 ans
  Darryl Gough fe7da340ea Updated the encoder to use FBX SDK 2013.1 il y a 13 ans
  Darryl Gough 416145dd18 Fixes using the -i argument in the DAE encoder. -i lets users encode a specific node hierarchy instead of the entire scene. il y a 14 ans
  Steve Grenier 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. il y a 14 ans
  Darryl Gough 32aad16313 gameplay-encoder: Cleaned up the usage output text. il y a 14 ans
  Darryl Gough acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough il y a 14 ans
  Steve Grenier 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. il y a 14 ans
  Darryl Gough 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) il y a 14 ans
  Sean Paul Taylor 65ee2544e0 GamePlay v1.0.1 il y a 14 ans