커밋 기록

작성자 SHA1 메시지 날짜
  Steve Grenier bcf4fd0242 Added public methods on ScriptController for registering and unregistering global script callback functions (i.e. initiailze, finalize, update, render, touchEvent, keyEvent, etc). Multiple registered functions per callback are now supported and scripts can register themselves. 13 년 전
  Darryl Gough 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 년 전
  Steve Grenier 5f80ee4a2b Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 년 전
  Steve Grenier 9c19d44567 Fixed issue where Lua bindings for overloaded functions with the same number of parameters could be forwarded to the incorrect function. 13 년 전
  Steve Grenier 739d4cdc39 Regenerated GamePlay Lua bindings. 13 년 전
  Darryl Gough c6dce31cfe Fixed the print function in Lua. 13 년 전
  Chris Culy 00e82485f6 Added the ScriptTarget class, which any class can derive from in order to allow Lua scripts to interact with it (see the class for more information). 13 년 전
  Chris Culy 648dd5474d Refactored all gameplay begin() member functions to start() (to match with the API change of end() to finish()). 13 년 전
  Chris Culy 39280b9f59 Refactored ScriptController's interface to be more clean (moved utility functions that are only used by the generated bindings outside ScriptController into the ScriptUtil namespace). 13 년 전
  Chris Culy 9ae05ccb3d Adds Lua scripting support to Android. 13 년 전
  Chris Culy c8e7975bd9 Fixed a bug in generating bindings for overloaded inherited functions. 13 년 전
  Chris Culy 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 년 전
  Chris Culy 8bcd9762d8 Adds support for object arrays (i.e. VertexElement*). 13 년 전
  Chris Culy 8167dc4e88 Adds support for detecting name clashes between Lua bindings and Lua keywords. 13 년 전
  Chris Culy 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 년 전