Steve Grenier
|
6febb8d0e4
Created a new Platform.cpp source file and moved some of the common Platform methods from platform-specific source files into this source file to prevent duplication of code.
|
13 年之前 |
John Brandle
|
277b065fc7
added windows support for toggling sampling at runtime, and stubs for other platforms + lua bindings
|
13 年之前 |
setaylor
|
5b9ca0c7e9
Fixed shutdown on Windows and added shutdownInternal on Platform.
|
13 年之前 |
Adam Blake
|
a0a1da2fc5
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
|
13 年之前 |
Adam Blake
|
bd425196ae
Adding "preferPhysical" parameter to Game::getGamepad().
|
13 年之前 |
setaylor
|
8069cdcd2a
Changes to Gamepad API
|
13 年之前 |
setaylor
|
2060284f26
Adds gamepadEventInternal on Platform
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13 年之前 |
Adam Blake
|
581ba34522
Removing GamepadButton by adding _dataBinding member to Button.
|
13 年之前 |
Adam Blake
|
219943febf
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
|
13 年之前 |
Adam Blake
|
979c8e2e9d
Big changes to the Gamepad class.
|
13 年之前 |
Darryl Gough
|
732e358f2f
Windows and Mac will now use the desktop resolution if fullscreen=true and width and height are not set.
|
13 年之前 |
Darryl Gough
|
fd2503f190
Changed launchUrl to launchURL.
|
13 年之前 |
Darryl Gough
|
7bc3230ffb
Fixed compile error related to launchUrl.
|
13 年之前 |
pooerh
|
c2a37f2d28
launchUrl to open URLs in external browser added to Game, run through static delegate to Platform implementation
|
13 年之前 |
Steve Grenier
|
2e7fcf3ca1
Added 64-bit Windows support.
|
13 年之前 |
Steve Grenier
|
fcf1ac4591
Fixes non-zero return codes from WinMain on Windows platform on successful exit.
|
13 年之前 |
Steve Grenier
|
c62f1c32cc
Changes getAbsoluteTime() on Windows to return time since starting game, rather than time since last reboot.
|
13 年之前 |
setaylor
|
4ff96acc05
Renamed platform qnx to blackberry
|
13 年之前 |