커밋 기록

작성자 SHA1 메시지 날짜
  Chris Culy 97e0defd80 Error handling improvements (2 of 7 - Animation and Audio systems). 13 년 전
  Chris Culy fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 년 전
  setaylor b40cfc0968 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-setaylor 13 년 전
  setaylor 66521c6809 Added final changes to support 3D Audio/Effects on Android. 13 년 전
  Sean Paul Taylor bb6ac6db64 Merge pull request #381 from blackberry-gaming/next-cculy 13 년 전
  Chris Culy 7dd0fc15ef Added support for loading any object that can load from a Properties object using a url instead of just a file name. 13 년 전
  Chris Culy 39a5e125a9 Fixes Android activity (app) life cycle issues. 13 년 전
  Chris Culy cb37f13d91 Changed tabs to spaces. 13 년 전
  Darryl Gough 78e4a337cf Fixed compiling the samples for Android. 13 년 전
  Steve Grenier 18ca4d352b Merge pull request #213 from blackberry-gaming/next-sgrenier 13 년 전
  Steve Grenier aab2daf9ab Fixed compile errors and warnings with qcc. 13 년 전
  Darryl Gough d28ab0ad5e Renamed CloneContext to NodeCloneContext and moved it to inside Node.h and Node.cpp. 13 년 전
  Darryl Gough 4c19de919b Fixed bug in AudioSource related to cloning AudioSource. 13 년 전
  Darryl Gough 105568dc18 Fixed 3D sound in GamePlay. 13 년 전
  Darryl Gough ef89abeeb9 Added the ability to clone a node. 13 년 전
  Chris Culy 21c2f28786 Audio support for Android using OpenSL ES. Note that multiple features (pitch, 3D audio) are not currently supported by Android. 14 년 전
  Chris Culy 7e796d6fd1 Audio support for Android using OpenSL ES. Note that multiple features (pitch, 3D audio) are not currently supported by Android. 14 년 전
  Chris Culy c314476642 Adds support for loading from .audio files. 14 년 전
  Chris Culy 7dc5789199 Adds support for loading a Scene from a .scene file (including some interface changes and additions for objects that load from Properties files). 14 년 전
  Steve Grenier c81070345c Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier 14 년 전
  Steve Grenier cb26019194 Improved support for bounding volume computation for skinned meshes. 14 년 전
  Sean Paul Taylor 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 년 전
  Steve Grenier 420da906ac Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations. 14 년 전
  Sean Paul Taylor 65ee2544e0 GamePlay v1.0.1 14 년 전
  Sean Paul Taylor 23328a79fd This is the group for gaming/gameplay 14 년 전