Commit History

Автор SHA1 Съобщение Дата
  Darryl Gough 73ad70d735 Fixed spelling mistakes in source code comments. преди 13 години
  Ken Whatmough fc1b3da872 Adds support for vehicle physics #171. Racing sample to follow. Lua bindings need to be generated for new files. преди 13 години
  Darryl Gough 51c82f741e Fixed Node::cloneInto() so that a node's tags are cloned too. преди 13 години
  Steve Grenier 981dd30ee4 Updates SceneLoader to support wildcards on node URLs for matching multiple nodes in a scene (via asterisk at end of URL). преди 13 години
  Steve Grenier c35b92df90 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier преди 13 години
  Steve Grenier 511948a783 Added AIController and basic AI system including AIAgent, AIStateMachine, AIState and AIMessage. преди 13 години
  Chris Culy 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. преди 13 години
  seanpaultaylor 743f73d710 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-setaylor преди 13 години
  setaylor 63ad96eed6 Changes to DepthStencilTarget where DEPTH24 -> DEPTH and DEPTH24_STENCIL8 -> DEPTH_STENCIL to be more flexible to allow the platform to implement less or more supported precision. преди 13 години
  Steve Grenier 4ca0d43d5c Fixed bug with PhysicsController::rayTest where it was using incorrect ray vectors. преди 13 години
  Steve Grenier ee61e40cc8 Fixed issue where time would not progress properly in animations when the game framerate was significantly high (greater than several hundred FPS). преди 13 години
  Chris Culy bb7a73550a Updates physics properties definitions for collision objects. преди 13 години
  setaylor 28b42ee1a9 Adds support for enabling/disabling collision objects via Node::getCollisionObject()->setEnabled(bool) преди 13 години
  Chris Culy cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). преди 13 години
  Chris Culy fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). преди 13 години
  Kieran Cunney 1df661a362 Adds the following Public APIs to Transform: преди 13 години
  Sean Paul Taylor bb6ac6db64 Merge pull request #381 from blackberry-gaming/next-cculy преди 13 години
  Chris Culy 057be4a862 Fixes single node loading from a Bundle (now loads animations). преди 13 години
  Chris Culy 7dd0fc15ef Added support for loading any object that can load from a Properties object using a url instead of just a file name. преди 13 години
  Darryl Gough ef58d24b1e Fixed a bug when cloning a MeshSkin. преди 13 години
  setaylor 334dcbe87d Change physics attribute warnings for rididBody and ghostObject. преди 13 години
  Steve Grenier 70cf3098b1 Added dynamic property to nodes (and support for it in scene file). преди 13 години
  Kieran Cunney 79724a7ee4 Changes requirement that Animations have at least 2 key-values - Animations can be created with on key value. преди 13 години
  Chris Culy cecb80948e Fixes the issue where a PhysicsCharacter could walk over rigid body objects even if they were larger than its step-size. преди 13 години
  Chris Culy cb37f13d91 Changed tabs to spaces. преди 13 години
  Steve Grenier a2815e9bc7 Added visible and userPointer properties to Node. преди 13 години
  Steve Grenier 1d245dfd07 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier преди 13 години
  Steve Grenier 3ab1f4b6ea Several fixes to PhysicsCharacter. преди 13 години
  Chris Culy 0eb784da7f Added support for setting/loading character and ghost physics collision objects from properties files and the .scene file. преди 13 години
  Steve Grenier 18ca4d352b Merge pull request #213 from blackberry-gaming/next-sgrenier преди 13 години