Commit History

Autor SHA1 Mensaxe Data
  seanpaultaylor 5c94d5c28d Moved samples all over to use default ui font. %!s(int64=12) %!d(string=hai) anos
  seanpaultaylor 831c2ce520 Samples cleanup of Visual Studio 2013. %!s(int64=12) %!d(string=hai) anos
  Darryl Gough 21af2b96e3 Changed the mesh and lua samples to load from a scene file. %!s(int64=12) %!d(string=hai) anos
  seanpaultaylor b30a9f0c44 Fixed Terrain to support multiple lights. %!s(int64=12) %!d(string=hai) anos
  seanpaultaylor 509f4128af Support for multiple lights in shaders. %!s(int64=12) %!d(string=hai) anos
  seanpaultaylor a2e47534da Updated samples to use arial.gpb %!s(int64=12) %!d(string=hai) anos
  seanpaultaylor f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. %!s(int64=12) %!d(string=hai) anos