seanpaultaylor
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fbe65c89cb
Moved gameplay-encoder to use FBX 2015.1 SDK
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%!s(int64=11) %!d(string=hai) anos |
seanpaultaylor
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2bf809a5b8
Minor changes to gameplay-encoder.
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%!s(int64=12) %!d(string=hai) anos |
sgrenier
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ca478902ff
Added support for encoding multiple font sizes into a single GPB with gameplay-encoder.
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%!s(int64=12) %!d(string=hai) anos |
Darryl Gough
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a03a9e7af8
Changed encoder version to 2.0.0
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%!s(int64=12) %!d(string=hai) anos |
Darryl Gough
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b22d6773ca
Added a version number to the encoder that will appear in the usage text.
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%!s(int64=12) %!d(string=hai) anos |
seanpaultaylor
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fa895b61e2
Added back bitmap font support for backward compatibility.
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%!s(int64=12) %!d(string=hai) anos |
Darryl Gough
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310f9a1f91
Encoder: Updated the usage text to be 80 characters wide
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%!s(int64=12) %!d(string=hai) anos |
Steve Grenier
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9f5b8fbd24
Minor fixes.
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%!s(int64=12) %!d(string=hai) anos |
Darryl Gough
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29bad3b528
Added -m to the encoder to allow exporting materials from FBX scenes
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%!s(int64=12) %!d(string=hai) anos |
Noel Austin
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d138bbc74d
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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%!s(int64=12) %!d(string=hai) anos |
seanpaultaylor
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4067ce019d
More renaming removing gameplay- prefix
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%!s(int64=12) %!d(string=hai) anos |