Historique des commits

Auteur SHA1 Message Date
  Chris Culy a9fc4bb7d1 Fix to AudioBuffer (buffers weren't being removed from the global cache when they were destroyed) - (also, changed tabs to spaces). il y a 14 ans
  Chris Culy 1cfb8e22ed Renamed public member variables of PhysicsRigidBody::CollisionPair. il y a 14 ans
  Chris Culy f03e69b185 Minor fix to getGravity function signature (removed random extra parameter). il y a 14 ans
  Chris Culy 2b19085e6a Fixes issue where all references to a rigid body were not being removed properly. il y a 14 ans
  Chris Culy 360c1484c9 Removed the implicit conversion operators for Vector3 and Quaternion and replaced them with convenience macros (so that the public interfaces don't have Bullet objects). il y a 14 ans
  Chris Culy 3f71dec55c Reimplemented the collision listener mechanism (old mechanism had a huge inefficiency). il y a 14 ans
  Chris Culy d43c3f26f4 Adds capsule collision shape support. il y a 14 ans
  Chris Culy 25a7be8589 Updated physics debug drawing to use the new MeshBatch class. il y a 14 ans
  Steve Grenier dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. il y a 14 ans
  Chris Culy 94838d5fe1 Fixes debug memory configuration when using physics subsystem. il y a 14 ans
  Chris Culy f58f8d2c9d Refactor physics debug drawing to use Effect. il y a 14 ans
  Sean Paul Taylor 9845369872 Minor refactoring to Physics API il y a 14 ans
  Chris Culy 7dc5789199 Adds support for loading a Scene from a .scene file (including some interface changes and additions for objects that load from Properties files). il y a 14 ans
  Sean Paul Taylor 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. il y a 14 ans
  Chris Culy f81631ed7c Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-cculy il y a 14 ans
  Chris Culy fbe8db69aa Changes the way collision listeners work so that a listener is only notified when a collision first occurs and not every frame that the rigid bodies are still colliding. il y a 14 ans
  Chris Culy 29541dd3a9 Adds physics (world) status listeners and rigid body collision listeners. il y a 14 ans
  Chris Culy c9f359b075 Continuing work on the physics API. il y a 14 ans
  Chris Culy ac502bafcd Added cpp and inl files for most of the physics classes. il y a 14 ans
  Chris Culy cced75c4bf - Working changes for physics development. il y a 14 ans
  Chris Culy cf536cc2fd - Interim commit on Physics development (before getting changes from SVN). il y a 14 ans