Darryl Gough
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75c128380f
Changed the encoder project to use FBX 2013.3 instead of 2013.2
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13 年 前 |
Darryl Gough
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6b57c1f206
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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13 年 前 |
Sean Paul Taylor
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a9b2272db1
Merge pull request #864 from blackberry/master
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13 年 前 |
Sean Paul Taylor
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5ff3bdcbce
Merge pull request #862 from WolfgangD/master
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13 年 前 |
Wolfgang Damm
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d092c66c6a
Fixes unsupported framebuffer issue with qualcomm's android driver.
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13 年 前 |
Darryl Gough
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419c9d9490
Removed collada dom from the xcode project.
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13 年 前 |
Darryl Gough
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47be480aea
Removed collada support in the encoder tool.
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13 年 前 |
Sean Paul Taylor
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8d7830b63d
Merge pull request #855 from reven86/next-clean
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13 年 前 |
Sean Paul Taylor
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52bc80a948
Merge pull request #860 from dgough/next
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13 年 前 |
Darryl Gough
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8254f16b80
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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13 年 前 |
Darryl Gough
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
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13 年 前 |
Sean Paul Taylor
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decbc7c6de
Merge pull request #858 from dgough/next
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13 年 前 |
Darryl Gough
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2425cae95f
Fixed the Momentics project settings for the bb10 simulator
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13 年 前 |
Sean Paul Taylor
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331923777f
Merge pull request #854 from kariem2k/next
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13 年 前 |
Sean Paul Taylor
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861a5ea98f
Merge pull request #853 from kwhatmough/master
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13 年 前 |
Steve Grenier
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bbb56e7c39
Merge pull request #856 from sgrenier/next
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13 年 前 |
Steve Grenier
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147e25c85b
Changed Game::exit() to only perform a full shutdown when either FORCE_CLEAN_SHUTDOWN or GAMEPLAY_MEM_LEAK_DETECTION are defined. By default now (when these are not defined), it simply calls cstdlib ::exit(0), which causes immediate termination of the application. This was done to avoid extremely long shutdown times when trying to do cleanly delete every last pointer in the system, especially for large games. Any modern OS handles reclamation of memory, so there should be no adverse side effects.
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13 年 前 |
Steve Grenier
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2fb2233559
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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13 年 前 |
Steve Grenier
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c3b419a6c2
Added "loopBlendTime" property for animation clips to support interpolating between the end points of an animation clip when looping. This allows clips to animate smoother when the end points of a clip do not exactly match up (which is all too common with animated character content).
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13 年 前 |
Andrew Karpushin
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9ce2f6759f
added const qualifier on MeshBatch::add indices argument
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13 年 前 |
Andrew Karpushin
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ca27953c3e
added const qualifier to MeshBatch::add vertices argument
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13 年 前 |
Karim Ahmed
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3913b11603
removed unneeded header include
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13 年 前 |
Karim Ahmed
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5419d65e3c
Merge branch 'lin_gamepad' into next
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13 年 前 |
Karim Ahmed
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38d03b192c
blacklisting virtual devices
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13 年 前 |
Karim Ahmed
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b623ed7a68
refactoring gamepad code
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13 年 前 |
Karim Ahmed
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f746eb1872
Added PS3 mappings
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13 年 前 |
Karim Ahmed
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d6531f2fb0
Better Axis mapping struct
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13 年 前 |
Karim Ahmed
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4f73fc3e62
Initial Linux Gamepad support
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13 年 前 |
Karim Ahmed
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12f784e396
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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13 年 前 |
Ken Whatmough
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b3d4908741
Fix broken simulator build in master. Please patch next branch, too.
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13 年 前 |