Kieran Cunney
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b1683f384a
Fixes bug in Button control where touchEvent() was returning false when handling Touch::TOUCH_RELEASE events instead of _consumeInputEvents.
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%!s(int64=13) %!d(string=hai) anos |
Kieran Cunney
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9e5d7743b9
For gameplay:
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%!s(int64=13) %!d(string=hai) anos |
Kieran Cunney
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e137e948bb
Adds Gamepad class to gameplay.
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%!s(int64=13) %!d(string=hai) anos |
Adam Blake
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93c477d644
All controls now take focus in the same way.
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%!s(int64=13) %!d(string=hai) anos |
Adam Blake
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6192fd04b7
2D Forms now draw into a FrameBuffer. Controls are only redrawn when dirty.
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%!s(int64=13) %!d(string=hai) anos |
Adam Blake
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8174491804
More comments and refactoring.
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%!s(int64=13) %!d(string=hai) anos |
Adam Blake
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325ec380f9
Changing setCallback() to addListener() for UI controls.
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%!s(int64=13) %!d(string=hai) anos |
Adam Blake
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1087a155d2
Adding documentation to the UI API classes.
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%!s(int64=14) %!d(string=hai) anos |
Adam Blake
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01b6c87a60
Added ability to disable controls.
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%!s(int64=14) %!d(string=hai) anos |
Adam Blake
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cea29b469f
Adding null-checks to all Control::create() implementations.
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%!s(int64=14) %!d(string=hai) anos |
Adam Blake
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e3d061a1c5
Adding TextBox; refactoring Theme API; cleaning up memory leaks.
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%!s(int64=14) %!d(string=hai) anos |
Adam Blake
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67aa4b39c7
Making progress on the UI classes.
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%!s(int64=14) %!d(string=hai) anos |
Adam Blake
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55187aac27
Adding a bunch of unfinished UI stuff along with handling of inheritance in Properties files.
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%!s(int64=14) %!d(string=hai) anos |