Commit History

Author SHA1 Message Date
  Zejji 2fd30b02cb Fix for DebugMem config on Windows 12 years ago
  Darryl Gough 3be40a9528 Convert line endings to LF 12 years ago
  seanpaultaylor 1407c6ac9e Makes GTK non-optional for PlatformLinux displayFileDialog. 12 years ago
  sgrenier 726891d48c Merge branch 'next' of https://github.com/blackberry/GamePlay into next 12 years ago
  seanpaultaylor 0360e021cc Added initialDirectory to FileSystem::displayOpenDialog of desktop tools. 12 years ago
  seanpaultaylor bae5b0aef7 Added FileSystem::displayFileDialog and implemented on Windows. 12 years ago
  sgrenier 25e70f7088 Added gameplay::strcmpnocase as a platform-independent case-insensitive ASCII string comparison function. 12 years ago
  sgrenier 6adf21a905 - Large overhaul to how focus and control state changes are managed within the UI system. 12 years ago
  seanpaultaylor 4813cc472f Removes attach to Window 12 years ago
  seanpaultaylor fcff3fca77 - Adds initial support for Social API with Scoreloop impl for BlackBerry. 12 years ago
  Andrew Karpushin 064fc08130 fixed window creation when OpenGL 2.0 is used 12 years ago
  Andrew Karpushin acffba4314 tabs converted to spaces 12 years ago
  Andrew Karpushin a8af7c0c8c fallback to OpenGL 2.0 on Windows if 3.0 is not supported 12 years ago
  Ken Whatmough 652edff393 Adds raw sensor API for distinguishing acceleration from rotation rate. Part 3 of #835. 12 years ago
  Ken Whatmough 12a6492597 Remove simulated accelerometer on desktop. Use keys in longboard sample. This is part 2 of #835. 12 years ago
  ablake a44fa576f9 Fixes #868 by smoothing scroll-wheel scrolling. Makes scroll-wheel speed and scrolling friction into adjustable Properties. 12 years ago
  seanpaultaylor 5fb2491b40 Change release optimization level to 0 for gameplayf library due to bullet NEON. 12 years ago
  Adam Blake a794910a70 Enables controlling UI forms with a gamepad. Adds a few things to the forms test in order to test 12 years ago
  sgrenier 04aa4e68c0 Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 years ago
  Darryl Gough 8d4899ccec Added Game::getArguments(). 13 years ago
  Steve Grenier 6febb8d0e4 Created a new Platform.cpp source file and moved some of the common Platform methods from platform-specific source files into this source file to prevent duplication of code. 13 years ago
  John Brandle 277b065fc7 added windows support for toggling sampling at runtime, and stubs for other platforms + lua bindings 13 years ago
  setaylor 5b9ca0c7e9 Fixed shutdown on Windows and added shutdownInternal on Platform. 13 years ago
  Adam Blake a0a1da2fc5 Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 years ago
  Adam Blake bd425196ae Adding "preferPhysical" parameter to Game::getGamepad(). 13 years ago
  setaylor 8069cdcd2a Changes to Gamepad API 13 years ago
  setaylor 2060284f26 Adds gamepadEventInternal on Platform 13 years ago
  Adam Blake 581ba34522 Removing GamepadButton by adding _dataBinding member to Button. 13 years ago
  Adam Blake 219943febf Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 years ago
  Adam Blake 979c8e2e9d Big changes to the Gamepad class. 13 years ago