Zejji
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2fd30b02cb
Fix for DebugMem config on Windows
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12 years ago |
Darryl Gough
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3be40a9528
Convert line endings to LF
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12 years ago |
seanpaultaylor
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1407c6ac9e
Makes GTK non-optional for PlatformLinux displayFileDialog.
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12 years ago |
sgrenier
|
726891d48c
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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12 years ago |
seanpaultaylor
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0360e021cc
Added initialDirectory to FileSystem::displayOpenDialog of desktop tools.
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12 years ago |
seanpaultaylor
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bae5b0aef7
Added FileSystem::displayFileDialog and implemented on Windows.
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12 years ago |
sgrenier
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25e70f7088
Added gameplay::strcmpnocase as a platform-independent case-insensitive ASCII string comparison function.
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12 years ago |
sgrenier
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6adf21a905
- Large overhaul to how focus and control state changes are managed within the UI system.
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12 years ago |
seanpaultaylor
|
4813cc472f
Removes attach to Window
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12 years ago |
seanpaultaylor
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fcff3fca77
- Adds initial support for Social API with Scoreloop impl for BlackBerry.
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12 years ago |
Andrew Karpushin
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064fc08130
fixed window creation when OpenGL 2.0 is used
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12 years ago |
Andrew Karpushin
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acffba4314
tabs converted to spaces
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12 years ago |
Andrew Karpushin
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a8af7c0c8c
fallback to OpenGL 2.0 on Windows if 3.0 is not supported
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12 years ago |
Ken Whatmough
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652edff393
Adds raw sensor API for distinguishing acceleration from rotation rate. Part 3 of #835.
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12 years ago |
Ken Whatmough
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12a6492597
Remove simulated accelerometer on desktop. Use keys in longboard sample. This is part 2 of #835.
|
12 years ago |
ablake
|
a44fa576f9
Fixes #868 by smoothing scroll-wheel scrolling. Makes scroll-wheel speed and scrolling friction into adjustable Properties.
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12 years ago |
seanpaultaylor
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5fb2491b40
Change release optimization level to 0 for gameplayf library due to bullet NEON.
|
12 years ago |
Adam Blake
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a794910a70
Enables controlling UI forms with a gamepad. Adds a few things to the forms test in order to test
|
12 years ago |
sgrenier
|
04aa4e68c0
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
|
13 years ago |
Darryl Gough
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8d4899ccec
Added Game::getArguments().
|
13 years ago |
Steve Grenier
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6febb8d0e4
Created a new Platform.cpp source file and moved some of the common Platform methods from platform-specific source files into this source file to prevent duplication of code.
|
13 years ago |
John Brandle
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277b065fc7
added windows support for toggling sampling at runtime, and stubs for other platforms + lua bindings
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13 years ago |
setaylor
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5b9ca0c7e9
Fixed shutdown on Windows and added shutdownInternal on Platform.
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13 years ago |
Adam Blake
|
a0a1da2fc5
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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13 years ago |
Adam Blake
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bd425196ae
Adding "preferPhysical" parameter to Game::getGamepad().
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13 years ago |
setaylor
|
8069cdcd2a
Changes to Gamepad API
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13 years ago |
setaylor
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2060284f26
Adds gamepadEventInternal on Platform
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13 years ago |
Adam Blake
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581ba34522
Removing GamepadButton by adding _dataBinding member to Button.
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13 years ago |
Adam Blake
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219943febf
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
|
13 years ago |
Adam Blake
|
979c8e2e9d
Big changes to the Gamepad class.
|
13 years ago |