Commit History

Author SHA1 Message Date
  Chris Culy 8167dc4e88 Adds support for detecting name clashes between Lua bindings and Lua keywords. 13 years ago
  Chris Culy 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
  Darryl Gough c47cc81178 Removed the copy constructor implementation for classes that wanted to hide it. 13 years ago
  setaylor f083148ab5 Renamed any getID with getId to be consistent with Node and other classes that had already been using getId. 13 years ago
  seanpaultaylor b0bb31f061 Fixes busted Game::clear functionality caused by Forms/UI calling glClear directly instead of going through the Game::clear. 13 years ago
  Kieran Cunney e137e948bb Adds Gamepad class to gameplay. 13 years ago
  Adam Blake 93c477d644 All controls now take focus in the same way. 13 years ago
  Adam Blake 48967fb702 Fixing Container scrolling to go with the recent time-step change. 13 years ago
  Adam Blake 48fbf29317 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake 13 years ago
  Adam Blake 15aafb3c21 Fixes #476 (adding mouse event support to UI controls). 13 years ago
  Steve Grenier ee61e40cc8 Fixed issue where time would not progress properly in animations when the game framerate was significantly high (greater than several hundred FPS). 13 years ago
  Kieran Cunney ea6c5a7058 Changes calls in gameplay to abs() on a float to the floating point version fabs(). 13 years ago
  Adam Blake 97cdb2b2dc Fix for scrolling containers using FlowLayout. 13 years ago
  setaylor 479929a830 Minor fixes for Container scrolling. 13 years ago
  Adam Blake eb311166ef Small fixes for scrollbar opacity and z-ordering. 13 years ago
  Adam Blake 9c1002629d Adding fade-out animation to scrollbars. 13 years ago
  Sean Paul Taylor f9be193d81 Merge pull request #443 from blackberry-gaming/next-ablake 13 years ago
  Chris Culy 115e8b15b7 Adds support for a Joystick control. 13 years ago
  Adam Blake efbe1baf45 Stops containers from becoming dirty just when clicked on if they're not scrollable. 13 years ago
  Adam Blake 674aae2da3 Quick fix for controls sometimes not clearing themselves when needed. 13 years ago
  Adam Blake e7a31afb79 Fixing issues with scrolling within multiple nested containers. 13 years ago
  Adam Blake 81cc7c8061 Going back to batching controls more granularly in order to support overlapping controls and z-ordering. 13 years ago
  Adam Blake c7ad138996 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake 13 years ago
  Adam Blake 8e27bfa0f5 Clearing a form's FBO on creation / resize. 13 years ago
  setaylor 4c0d0ad4d9 Removed ScrollLayout.h/.cpp from Android makefile. 13 years ago
  Sean Paul Taylor 60c655b99b Removed ScrollLayout.h/.cpp 13 years ago
  Adam Blake 1ee9150c0c Removing elapsedTime param from Form::update so that scrolling doesn't require an API change. 13 years ago
  Adam Blake 449f37eeae Fixed bug in SpriteBatch::draw() method that rotates the quad in 2D. 13 years ago
  Adam Blake b06b8e30be Clearing alpha channel of a Form's framebuffer to 0. 13 years ago
  Chris Culy cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 years ago