Commit History

Autor SHA1 Mensaxe Data
  setaylor 8069cdcd2a Changes to Gamepad API %!s(int64=13) %!d(string=hai) anos
  setaylor 2060284f26 Adds gamepadEventInternal on Platform %!s(int64=13) %!d(string=hai) anos
  Sean Paul Taylor 4966d03727 Merge pull request #715 from dgough/next %!s(int64=13) %!d(string=hai) anos
  Sean Paul Taylor 9e891e2b9d Merge pull request #718 from seanpaultaylor/next %!s(int64=13) %!d(string=hai) anos
  seanpaultaylor 212a970d6a Rebuilt gameplay-encoder for normalmap generation on RAW files %!s(int64=13) %!d(string=hai) anos
  seanpaultaylor 0ff4b54847 Merge branch 'next' of https://github.com/blackberry/GamePlay into next %!s(int64=13) %!d(string=hai) anos
  Steve Grenier 8276b8bded Merge pull request #717 from sgrenier/next %!s(int64=13) %!d(string=hai) anos
  Steve Grenier 6348824d26 Merge branch 'next' of https://github.com/blackberry/GamePlay into next %!s(int64=13) %!d(string=hai) anos
  Steve Grenier d920278f0f Fixed terrain fragment shader compile error on GL ES. %!s(int64=13) %!d(string=hai) anos
  seanpaultaylor f4b95caa64 Added TerrainTest to CMake builds %!s(int64=13) %!d(string=hai) anos
  Sean Paul Taylor 9244d9b390 Merge pull request #716 from seanpaultaylor/next %!s(int64=13) %!d(string=hai) anos
  Darryl Gough c190e26e9a Added getScriptController to Test. %!s(int64=13) %!d(string=hai) anos
  Darryl Gough 75d90cec12 Fixed memory leak in PostProcessTest %!s(int64=13) %!d(string=hai) anos
  Darryl Gough 8e52c8cb13 Encoder: Changed fprintfElement to pass the list by reference. %!s(int64=13) %!d(string=hai) anos
  Sean Paul Taylor 254ce6fb7b Merge branch 'next' of https://github.com/seanpaultaylor/GamePlay into next %!s(int64=13) %!d(string=hai) anos
  Sean Paul Taylor a4da0ca657 Rebuilt gameplay-encoder for normalmap generation on RAW files %!s(int64=13) %!d(string=hai) anos
  Darryl Gough c13e516b62 Fixed compiling DebugMem in Visual Studio. %!s(int64=13) %!d(string=hai) anos
  setaylor 48bbc612a1 Rebuilt gameplay-encoder for changes supporting normalmap generation from RAW files. %!s(int64=13) %!d(string=hai) anos
  Sean Paul Taylor 3e5a4586eb Merge pull request #713 from kwhatmough/next %!s(int64=13) %!d(string=hai) anos
  Sean Paul Taylor 35bfba6fd8 Merge pull request #714 from seanpaultaylor/next %!s(int64=13) %!d(string=hai) anos
  setaylor 24a9278e7e Merge branch 'next' of https://github.com/blackberry/GamePlay into next %!s(int64=13) %!d(string=hai) anos
  setaylor 57bccc0d69 Changed PlatformBlackBerry to use BLACKBERRY_USE_GAMEPAD %!s(int64=13) %!d(string=hai) anos
  Ken Whatmough 3b0cd60fec Update remaining scripts for flattened shaders folder. %!s(int64=13) %!d(string=hai) anos
  Sean Paul Taylor 8ce0893c32 Merge pull request #712 from kwhatmough/next %!s(int64=13) %!d(string=hai) anos
  Ken Whatmough 571e2b286a Update Android Ant script. %!s(int64=13) %!d(string=hai) anos
  Ken Whatmough c51053d49d Update build script for Android. %!s(int64=13) %!d(string=hai) anos
  Steve Grenier c10f902d01 Merge pull request #711 from sgrenier/next %!s(int64=13) %!d(string=hai) anos
  sgrenier 5d6c978fb5 Merge branch 'next' of https://github.com/blackberry/GamePlay into next %!s(int64=13) %!d(string=hai) anos
  Sean Paul Taylor 817317dbaf Merge pull request #709 from seanpaultaylor/next %!s(int64=13) %!d(string=hai) anos
  setaylor c910059aae Updated bar-descriptor.xml files for shader changes. %!s(int64=13) %!d(string=hai) anos