Chris Culy
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cb37f13d91
Changed tabs to spaces.
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13 years ago |
Steve Grenier
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a2815e9bc7
Added visible and userPointer properties to Node.
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13 years ago |
Steve Grenier
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1d245dfd07
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier
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13 years ago |
Steve Grenier
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3ab1f4b6ea
Several fixes to PhysicsCharacter.
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13 years ago |
Chris Culy
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0eb784da7f
Added support for setting/loading character and ghost physics collision objects from properties files and the .scene file.
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13 years ago |
Steve Grenier
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18ca4d352b
Merge pull request #213 from blackberry-gaming/next-sgrenier
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13 years ago |
Steve Grenier
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aab2daf9ab
Fixed compile errors and warnings with qcc.
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13 years ago |
Darryl Gough
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d28ab0ad5e
Renamed CloneContext to NodeCloneContext and moved it to inside Node.h and Node.cpp.
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13 years ago |
Steve Grenier
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cb927949f6
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier
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13 years ago |
Steve Grenier
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61e580c539
Added support for explicitly specifying collision shapes for physics collision objects (rigid bodies, ghost objects, characters).
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13 years ago |
Darryl Gough
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105568dc18
Fixed 3D sound in GamePlay.
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13 years ago |
Darryl Gough
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ef89abeeb9
Added the ability to clone a node.
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14 years ago |
Chris Culy
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28a6feffc0
Adds support for ghost objects to the physics system.
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14 years ago |
Adam Blake
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9debd4a0de
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake
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14 years ago |
Adam Blake
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325ec380f9
Changing setCallback() to addListener() for UI controls.
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14 years ago |
Steve Grenier
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b3d4adb693
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier
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14 years ago |
Steve Grenier
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85646b44ad
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier
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14 years ago |
Steve Grenier
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4bdf569269
PhysicsCharacter updates.
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14 years ago |
Chris Culy
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a9fc4bb7d1
Fix to AudioBuffer (buffers weren't being removed from the global cache when they were destroyed) - (also, changed tabs to spaces).
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14 years ago |
Adam Blake
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3c021751fe
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake
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14 years ago |
Chris Culy
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b7fd8ad2d8
Renamed setPhysicsRigidBody/getPhysicsRigidBody to setRigidBody/getRigidBody.
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14 years ago |
Steve Grenier
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cb4d6cead0
Changed character sample to use custom sandbox scene instead of seymour (still in progress).
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14 years ago |
Adam Blake
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55187aac27
Adding a bunch of unfinished UI stuff along with handling of inheritance in Properties files.
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14 years ago |
Chris Culy
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7dc5789199
Adds support for loading a Scene from a .scene file (including some interface changes and additions for objects that load from Properties files).
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14 years ago |
Steve Grenier
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c81070345c
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier
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14 years ago |
Steve Grenier
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cb26019194
Improved support for bounding volume computation for skinned meshes.
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14 years ago |
Sean Paul Taylor
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6bd1537915
Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name.
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14 years ago |
Steve Grenier
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caf7b1b1a3
Adding support for rough bounding volume computation for skinned meshes.
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14 years ago |
Chris Culy
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f81631ed7c
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-cculy
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14 years ago |
Steve Grenier
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420da906ac
Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations.
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14 years ago |