Commit History

Auteur SHA1 Bericht Datum
  sgrenier 07e7a3f530 Slight change/simplification to the interface used by ControlFactory.cpp 12 jaren geleden
  Steve Grenier 4421b05569 Re-generated lua bindings. 12 jaren geleden
  Steve Grenier bc589616b0 Finished implementing gamepad and touch input support back for new UI focus/input management routines. 12 jaren geleden
  sgrenier 6adf21a905 - Large overhaul to how focus and control state changes are managed within the UI system. 12 jaren geleden
  Andrew Karpushin 909ea4c312 fixed Button state changing after click/press 12 jaren geleden
  Adam Blake 1226412865 Adds keyboard event handling to UI controls and containers. 12 jaren geleden
  ablake ebd5d0a92a Adds Hover state to UI controls. Tweaks the handling of scroll wheels to scroll containers and manipulate sliders. 12 jaren geleden
  Adam Blake a794910a70 Enables controlling UI forms with a gamepad. Adds a few things to the forms test in order to test 13 jaren geleden
  Adam Blake 95732ac4f4 Events will not be passed to forms / containers / controls that are not visible. 13 jaren geleden
  Adam Blake 581ba34522 Removing GamepadButton by adding _dataBinding member to Button. 13 jaren geleden
  Adam Blake 7b0be86838 Added isScrolling() to Container. This method is used by controls to determine whether they've been clicked, or merely grabbed as a means to scroll their parent container. This logic has been added to all controls. Slider in particular makes use of it. The form in sample04-particles has been modified to show this. 13 jaren geleden
  Darryl Gough 1c7a3c6fbf Converted tabs to spaces. 13 jaren geleden
  Kieran Cunney 91f0eb1561 Fixes scrolling issues (and mouse wheel support!) 13 jaren geleden
  Kieran Cunney b1683f384a Fixes bug in Button control where touchEvent() was returning false when handling Touch::TOUCH_RELEASE events instead of _consumeInputEvents. 13 jaren geleden
  Kieran Cunney 9e5d7743b9 For gameplay: 13 jaren geleden
  Kieran Cunney e137e948bb Adds Gamepad class to gameplay. 13 jaren geleden
  Adam Blake 93c477d644 All controls now take focus in the same way. 13 jaren geleden
  Adam Blake 6192fd04b7 2D Forms now draw into a FrameBuffer. Controls are only redrawn when dirty. 13 jaren geleden
  Adam Blake 8174491804 More comments and refactoring. 13 jaren geleden
  Adam Blake 325ec380f9 Changing setCallback() to addListener() for UI controls. 14 jaren geleden
  Adam Blake 1087a155d2 Adding documentation to the UI API classes. 14 jaren geleden
  Adam Blake 01b6c87a60 Added ability to disable controls. 14 jaren geleden
  Adam Blake cea29b469f Adding null-checks to all Control::create() implementations. 14 jaren geleden
  Adam Blake e3d061a1c5 Adding TextBox; refactoring Theme API; cleaning up memory leaks. 14 jaren geleden
  Adam Blake 67aa4b39c7 Making progress on the UI classes. 14 jaren geleden
  Adam Blake 55187aac27 Adding a bunch of unfinished UI stuff along with handling of inheritance in Properties files. 14 jaren geleden