seanpaultaylor
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861f6bda6d
Improved stock shader library to be more modular and reducing duplicate shader code.
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13 years ago |
Chris Culy
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ef974d214c
Updated Android-specific code for loading files to work with aliases (added for compressed texture support).
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13 years ago |
Chris Culy
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c28860fd66
Error handling improvements (6 of 7 - Game and Platform).
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13 years ago |
Steve Grenier
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5db193ce1d
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier
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13 years ago |
Steve Grenier
|
820398598f
Adds game configuration support including support for resource aliases to assist in defining different assets per target platform.
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13 years ago |
Chris Culy
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cb259ae230
Error handling improvements (3 of 7 - Scene and Tools/Utilities).
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13 years ago |
Chris Culy
|
fe9e3c2870
Error handling improvements (1 of 7 - UI system and global macro rename).
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13 years ago |
Chris Culy
|
7d1824bf07
Cleans out some unneeded Android-specific code from Base.h.
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13 years ago |
Chris Culy
|
39a5e125a9
Fixes Android activity (app) life cycle issues.
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13 years ago |
Chris Culy
|
cb37f13d91
Changed tabs to spaces.
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13 years ago |
Darryl Gough
|
ef89abeeb9
Added the ability to clone a node.
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13 years ago |
Chris Culy
|
12e7c20453
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-rmadhavan
|
14 years ago |
Brandon Slack
|
4be714e1f4
Fixing issues preventing Mac OS X compiling and some cleaneup
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14 years ago |
Darryl Gough
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47b2567d92
Added FileSystem::listFiles().
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14 years ago |
Ramprasad Madhavan
|
714743af08
Adding the modified files to support gameplay on android platform.
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14 years ago |
Steve Grenier
|
dfc153a212
Added MeshBatch class to allow batching of any primitive mesh data.
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14 years ago |
Steve Grenier
|
1ac77cd499
Cleaned up includes by removing duplicate and C-style includes and only including c++ headers.
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14 years ago |
Sean Paul Taylor
|
6bd1537915
Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name.
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14 years ago |
Sean Paul Taylor
|
f6e0465593
Added Support for MacOSX in gameplay and gameplay samples
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14 years ago |
Steve Grenier
|
98d60b7714
Fixes compile errors and non-OpenGL ES compliant code in FrameBuffer, RenderTarget and DepthStencilTarget classes.
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14 years ago |
Sean Paul Taylor
|
65ee2544e0
GamePlay v1.0.1
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14 years ago |
Sean Paul Taylor
|
23328a79fd
This is the group for gaming/gameplay
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14 years ago |