История коммитов

Автор SHA1 Сообщение Дата
  setaylor 63ad96eed6 Changes to DepthStencilTarget where DEPTH24 -> DEPTH and DEPTH24_STENCIL8 -> DEPTH_STENCIL to be more flexible to allow the platform to implement less or more supported precision. 13 лет назад
  Adam Blake 6d69b65f7d Fixes issue with flickering framebuffers on iOS (and any platform where the 13 лет назад
  Chris Culy 02926c60b1 Error handling improvement (5 of 7 - Graphics). 13 лет назад
  Chris Culy fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 лет назад
  Steve Grenier 4ff5917c89 Fixes compile errors and non-OpenGL ES compliant code in FrameBuffer, RenderTarget and DepthStencilTarget classes. 14 лет назад
  Sean Paul Taylor 4e90a68a9e Added FrameBuffer support. 14 лет назад