Historique des commits

Auteur SHA1 Message Date
  setaylor 2060284f26 Adds gamepadEventInternal on Platform il y a 13 ans
  Adam Blake 979c8e2e9d Big changes to the Gamepad class. il y a 13 ans
  Darryl Gough 85553c0bf8 Fixed minor warnings and converted tabs to spaces. il y a 13 ans
  Darryl Gough fd2503f190 Changed launchUrl to launchURL. il y a 13 ans
  Sean Paul Taylor 9c3b44ddc7 Merge pull request #587 from pooerh/next il y a 13 ans
  pooerh c2a37f2d28 launchUrl to open URLs in external browser added to Game, run through static delegate to Platform implementation il y a 13 ans
  Tim Clifford a211a5e5b1 Modified how __orientationAngle is calculated on Android. il y a 13 ans
  Ken Whatmough 5ff256593e Adds canExit to Platform and Game. il y a 13 ans
  Darryl Gough ea40bc0548 Fixed multi-touch for android. il y a 13 ans
  Steve Grenier ae1cf01027 Added MSAA support for Android platform. il y a 13 ans
  setaylor 81ab7f5a20 Added tap and swipe gestures to Android with basic impl. since Android doesn't support gestures in NDK. il y a 13 ans
  Brandon Slack 3b02c28f8b Adds Pinch/Tap/Slide to iOS Build il y a 13 ans
  setaylor 9e246bae10 Changes to gesture interfaces. il y a 13 ans
  setaylor d9cc1ae079 Merge branch 'master' of https://github.com/blackberry/GamePlay into next il y a 13 ans
  Darryl Gough 946372f98d Fixed EGL setup for Tegra 3 devices. il y a 13 ans
  setaylor 23a3707f1c Added Gesture API support and implemented gestures support in PlatformQNX.cpp. il y a 13 ans
  seanpaultaylor 2f26a0a7a3 Additional changes for linux support il y a 13 ans
  setaylor c0e67fd388 API Changes to Gamepad, Game and Platform for Gamepad API. il y a 13 ans
  Kieran Cunney ff27996279 Adds empty implementations to the supported platforms for the newly added Platform gamepad APIs il y a 13 ans
  Darryl Gough 64c6f19902 Renamed gameplay::printError to gameplay::print. il y a 13 ans
  Chris Culy 648dd5474d Refactored all gameplay begin() member functions to start() (to match with the API change of end() to finish()). il y a 13 ans
  Chris Culy 29099b6987 Fix for enumerations in Lua scripts so that passing enums from C++ to Lua works properly. il y a 13 ans
  Darryl Gough c47cc81178 Removed the copy constructor implementation for classes that wanted to hide it. il y a 13 ans
  setaylor 635aa6cb3a Changed Game::setMouseCapture and Platform::setMouseCapture to setMouseCaptured. il y a 13 ans
  setaylor 1346e4c3a6 Updated Platform to support for optionally passing a user defined nativeWindow to attach to. (on platforms that support this) il y a 13 ans
  Steve Grenier 1df09c1322 Mouse capture support for Windows (Mac OSX support and accessories support for embedded platforms incomplete). il y a 13 ans
  Adam Blake 48fbf29317 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake il y a 13 ans
  Adam Blake 15aafb3c21 Fixes #476 (adding mouse event support to UI controls). il y a 13 ans
  Steve Grenier ee61e40cc8 Fixed issue where time would not progress properly in animations when the game framerate was significantly high (greater than several hundred FPS). il y a 13 ans
  Chris Culy c28860fd66 Error handling improvements (6 of 7 - Game and Platform). il y a 13 ans