Cronologia Commit

Autore SHA1 Messaggio Data
  Rcmaniac25 8b003dc2e2 Fixed bug where wrong RenderState variable was set for stencil write. 12 anni fa
  Ken Whatmough 6aaaa7ded1 Update Lua bindings for GamePlay. 12 anni fa
  Üstün Ergenoğlu d047de4351 Add a RenderState member for cull face side. 12 anni fa
  Darryl Gough 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 anni fa
  Steve Grenier d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. 13 anni fa
  Steve Grenier 5f80ee4a2b Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 anni fa
  Steve Grenier 9c19d44567 Fixed issue where Lua bindings for overloaded functions with the same number of parameters could be forwarded to the incorrect function. 13 anni fa
  Steve Grenier 739d4cdc39 Regenerated GamePlay Lua bindings. 13 anni fa
  Chris Culy fd383c8a9d Added needed @script{ignore} tags to appropriate functions in gameplay. 13 anni fa
  Chris Culy 39280b9f59 Refactored ScriptController's interface to be more clean (moved utility functions that are only used by the generated bindings outside ScriptController into the ScriptUtil namespace). 13 anni fa
  Chris Culy c8e7975bd9 Fixed a bug in generating bindings for overloaded inherited functions. 13 anni fa
  Chris Culy 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 anni fa
  Chris Culy 8bcd9762d8 Adds support for object arrays (i.e. VertexElement*). 13 anni fa
  Chris Culy 7e9c449ffc Fixed another bug with boolean Lua stack values. 13 anni fa
  Chris Culy 8167dc4e88 Adds support for detecting name clashes between Lua bindings and Lua keywords. 13 anni fa
  Chris Culy 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 anni fa