Historique des commits

Auteur SHA1 Message Date
  Ken Whatmough 8dc3f87c29 Fixes #670. il y a 13 ans
  Ken Whatmough 361a72fb8c Adds smoothing functions and updates the racer sample to use them. il y a 13 ans
  Darryl Gough aed1372c95 Changed Ray and Plane to set values for their default constructor. il y a 13 ans
  Chris Culy d6fb7718c6 Error handling improvements (4 of 7 - Math). il y a 13 ans
  Chris Culy fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). il y a 13 ans
  Steve Grenier aab2daf9ab Fixed compile errors and warnings with qcc. il y a 13 ans
  Darryl Gough 105568dc18 Fixed 3D sound in GamePlay. il y a 14 ans
  Darryl Gough 723786470d Fixed Ray::intersects(Plane) and made the vector dot product methods const qualified. il y a 14 ans
  Steve Grenier d095cefffc Fixed syntax and compile errors on Mac. il y a 14 ans
  Sean Paul Taylor 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. il y a 14 ans
  Steve Grenier 420da906ac Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations. il y a 14 ans
  Sean Paul Taylor 65ee2544e0 GamePlay v1.0.1 il y a 14 ans
  Sean Paul Taylor 23328a79fd This is the group for gaming/gameplay il y a 14 ans